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3
votes
Fixed

Crash with "GetManagerFromContext: pointer to object of manager 'Lightma...

Scene Management

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Mar 01, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open attached "LightingCrash" project and "SceneFramework" scene, enter pplaymode 2. Click on "ShipIt();" butto... Read more

0
votes
Fixed

Apply a prefab freezes the Editor

Asset - Database

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Feb 28, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open the attached project (link in edit) 2. Drag Grid 7 prefab into the Scene 3. Apply the prefab until the Editor... Read more

0
votes
Not Reproducible

SocketException: ConnectionReset is thrown while transferring data under...

Networking

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Feb 16, 2018

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Version/s: 2017.2.1p1

Steps to reproduce: 1. Open the attached project (OC) 2. Build a standalone build 3. Open one instance of Unity Player 4. Open a sec... Read more

0
votes
Not Reproducible

[Unity IAP, iOS] RestoreTransactions does not include unique transaction_id

IAP

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Jul 19, 2017

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Version/s: 5.6.2f1

Unity IAP returns the same transaction_id in its receipt, in each call to RestoreTransactions. Although Unity IAP finishes the resto... Read more

0
votes
Fixed

Lighting differences between Unity 5.4.4 and Unity 2017.2

Asset - Importers

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Mar 16, 2018

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Version/s: 2017.2, 2017.2.0p1, 2017.3, 2018.1, 2018.2

Read more

0
votes
Won't Fix

Scripts are not found in Plugins folder if project path is long

Scripting

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Mar 22, 2018

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Version/s: 2018.2.0a6

Steps to reproduce: 1. Open the attached project 2. Observe 4 scripts are not found in the plugins folder: error CS2001: Source file... Read more

0
votes
Fixed

[Shortcut Manager] Viewport camera can't be moved when trying to navigat...

Scene/Game View

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Mar 22, 2018

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Version/s: 2018.2.0a6

To reproduce: 1. Open any project 2. Create a particle system 3. While particle system is selected, try moving in Scene view (WASD) ... Read more

0
votes
By Design

Multiple functions in native .dll cause crash in g_logv

Mono

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Mar 22, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open the project, attached by the user (TestCANApp.zip) 2. Open the "mainScene" scene 3. Enter Play mode Expected... Read more

0
votes
Fixed

[IL2CPP] [macOS] Equality checking with 'ReferenceEquals' and '==' is fa...

IL2CPP

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Jan 31, 2018

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Version/s: 2018.1.0b4

Reproduction steps: 1. Open the attached project. 2. Build the 'Test' scene as macOS Standalone using IL2CPP. 3. Open the Build and ... Read more