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Memory Snapshot Tool does not receive any data
To reproduce: 1. Open the project, attached by the user (MemTest.zip) 2. Build and run the project 3. In Memory Profiler window, pr... Read more
[WebGL] build with LinkerTarget WebAssembly freeze on loading screen whe...
Reproduction Steps: 1. Open User's Project 2. Set "PlayerSettings -> Publish Settings -> LinkerTarget" to "WebAssebly" 3. Build for ... Read more
Assert.NotNull passes even though a reference is missing
Steps to reproduce: 1. Open user attached project 2. Open Test Runner window 3. Run All Edit Mode tests, tests should pass 4. Select... Read more
[VR][Cardboard/Daydream] LoadDeviceByName causes crashes on Cardboard/Da...
How to reproduce: Build and the attached project. Launch the app on a cardboard capable device. Expected Result: The app will cycl... Read more
Applying a preset on existing object recenter the object in the scene view
Fixed in trunk in changeset `d8ceb89e4d7b` as part of 2018.2.0a4 Read more
[h264]Editor freezes when pausing/playing video multiple times
To reproduce: 1. Open project 2. Run test scene 3. Click button multiple times to play/pause video 4. Editor freezes Reproducible:... Read more
[iOS][UnityWebRequest] Data is written to cache twice instead of writing...
To reproduce: 1. Open project 2. Build a development build for iOS 3. Run on a device Expected: data will be written to cache and l... Read more
[IAP] InvalidOperationException: Collection was modified; enumeration op...
Steps to reproduce: 1. Open user attached project 2. Go to Services tab and import the latest IAP package 3. Play the scene 4. Selec... Read more
[Windows 10] Unity installer terminates when launching with ASLR enabled...
Steps to reproduce: 1. Add attached ASLR.reg to your registry 2. Restart computer 3. Try to launch any version of the Unity installe... Read more
Terrain -> Paint Trees -> Settings are reverted to default values after ...
How to reproduce: 1. Open attached project ("TerrainTreeBrushOptions.zip") 2. Open a Scene called "Scene1" 3. In Hierarchy select Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map