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Fixed in Unity 2018.2

Votes

1

Found in

2018.1.0b10

Issue ID

1014022

Regression

No

[iOS][UnityWebRequest] Data is written to cache twice instead of writing and reading from it

iOS

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-

Priority: 4Not yet prioritized for a release

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Severity: 3Secondary functionality broken

To reproduce:
1. Open project
2. Build a development build for iOS
3. Run on a device

Expected: data will be written to cache and loaded from it (in Xcode log 'SAVE TO CACHE' and 'LOADING FROM CACHE' messages will be thrown)
Actual: data is written to cache twice ('SAVE TO CACHE' is thrown multiple times)

Reproduced: 5.6.5p2, 2017.1.3p2, 2017.2.2p1, 2017.3.1p4, 2018.1.0b12, 2018.2.0a5

Note: not reproducible on Standalone or Android

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