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1
votes
Fixed

[iOS][UnityWebRequest] Data is written to cache twice instead of writing...

iOS

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Mar 15, 2018

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Version/s: 2018.1.0b10

To reproduce: 1. Open project 2. Build a development build for iOS 3. Run on a device Expected: data will be written to cache and l... Read more

4
votes
Active

[IAP] InvalidOperationException: Collection was modified; enumeration op...

IAP

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Mar 10, 2018

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open user attached project 2. Go to Services tab and import the latest IAP package 3. Play the scene 4. Selec... Read more

1
votes
Fixed

[Windows 10] Unity installer terminates when launching with ASLR enabled...

Windows

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Dec 17, 2017

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Version/s: 2017.2.1f1

Steps to reproduce: 1. Add attached ASLR.reg to your registry 2. Restart computer 3. Try to launch any version of the Unity installe... Read more

0
votes
Won't Fix

Terrain -> Paint Trees -> Settings are reverted to default values after ...

Terrain

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Mar 21, 2018

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Version/s: 2018.1.0b11

How to reproduce: 1. Open attached project ("TerrainTreeBrushOptions.zip") 2. Open a Scene called "Scene1" 3. In Hierarchy select Te... Read more

0
votes
Fixed

Certain LINQ combinations yield wrong results on .NET 4.6

Scripting

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Mar 19, 2018

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Version/s: 2017.2.0b2, 2018.1.0b11

Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode Expected: in the console appears "a, b, c, d, e... Read more

0
votes
Won't Fix

Shader cannot find 'frag_surf' and 'vert_surf' and throws errors in the ...

Shaders

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Mar 16, 2018

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Version/s: 5.6.4f1

Reproduction steps: 1. Download user's project and open in Unity 2. Select "InstancedAngelFishShader" shader in Assets 3. In Inspect... Read more

0
votes
Fixed

Sprite Pivot setting appears when Sprite Mode is set to Multiple but doe...

2D

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Mar 19, 2018

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Version/s: 2018.1.0b8, 2018.1.0b10

Steps to reproduce: 1. Launch any Unity project 2. Select any Sprite in the Project panel 3. Check out the Inspector settings for it... Read more

0
votes
Fixed

Vulkan renderer turns V Sync on when it should be off

Graphics - General

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Mar 21, 2018

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Version/s: 2018.2.0a5

The Vulkan renderer doesn't seem to respect the V Sync Quality Settings properly. When you turn V Sync off in a Vulkan player the FP... Read more

0
votes
Not Reproducible

Unable to launch x64 LightweightVR template build on Linux

Linux

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Mar 21, 2018

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Version/s: 2018.1.0b12

Unable to launch x64 LightweightVR template build on Linux. Steps to Repro: 1. Open unity 2018.1.0b12 with Lightweight VR template ... Read more

0
votes
Fixed

(HD SRP) Using DirectX12 does not render views and throws errors in console

Deployment Management

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Mar 17, 2018

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Version/s: 2018.1.0b11

Reproduction steps: 1. Create a new project (set Template to High-End SRP) and open in Unity 2. Go to Edit -> Project Settings -> Pl... Read more