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[iOS][UnityWebRequest] Data is written to cache twice instead of writing...
To reproduce: 1. Open project 2. Build a development build for iOS 3. Run on a device Expected: data will be written to cache and l... Read more
[IAP] InvalidOperationException: Collection was modified; enumeration op...
Steps to reproduce: 1. Open user attached project 2. Go to Services tab and import the latest IAP package 3. Play the scene 4. Selec... Read more
[Windows 10] Unity installer terminates when launching with ASLR enabled...
Steps to reproduce: 1. Add attached ASLR.reg to your registry 2. Restart computer 3. Try to launch any version of the Unity installe... Read more
Terrain -> Paint Trees -> Settings are reverted to default values after ...
How to reproduce: 1. Open attached project ("TerrainTreeBrushOptions.zip") 2. Open a Scene called "Scene1" 3. In Hierarchy select Te... Read more
Certain LINQ combinations yield wrong results on .NET 4.6
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode Expected: in the console appears "a, b, c, d, e... Read more
Shader cannot find 'frag_surf' and 'vert_surf' and throws errors in the ...
Reproduction steps: 1. Download user's project and open in Unity 2. Select "InstancedAngelFishShader" shader in Assets 3. In Inspect... Read more
Sprite Pivot setting appears when Sprite Mode is set to Multiple but doe...
Steps to reproduce: 1. Launch any Unity project 2. Select any Sprite in the Project panel 3. Check out the Inspector settings for it... Read more
Vulkan renderer turns V Sync on when it should be off
The Vulkan renderer doesn't seem to respect the V Sync Quality Settings properly. When you turn V Sync off in a Vulkan player the FP... Read more
Unable to launch x64 LightweightVR template build on Linux
Unable to launch x64 LightweightVR template build on Linux. Steps to Repro: 1. Open unity 2018.1.0b12 with Lightweight VR template ... Read more
(HD SRP) Using DirectX12 does not render views and throws errors in console
Reproduction steps: 1. Create a new project (set Template to High-End SRP) and open in Unity 2. Go to Edit -> Project Settings -> Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion