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[MacOS] Thin red lines are visible in some parts of the UI when the edit...
Steps to reproduce: 1. Create a new Unity project or download the attached one2. Scale the editor window to fill the entire screen3.... Read more
Error is throw when using Camera.projectionMatrix method
How to reproduce:1. Open the attached Test.zip project2. Enter the Play Mode3. Inspect the errors in the Console window Expected: No... Read more
[LWRP] [Terrain] After installing LWRP and still using Built-in Renderer...
1. Open a project in latest Unity2. Create a Terrain3. Go to the paint details tab4. Add a detail texture5. Paint grass on the Terra... Read more
[Android] A black screen is seen after transitioning from one scene to a...
Repro steps:1. Open QA attached project "repro_1098019"2. Build and Run on Android3. Observe the device's display Expected: The scen... Read more
[Android] Depth texture is not readable in BlueStacks and some Android d...
Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display Actual: The blue depth texture is blank Reprod... Read more
Particle System is emitting sliced sprites inaccurately when Renderer Ma...
How to reproduce:1. Download, extract and open the attached project (1095741repro.zip)2. Open 'repro' scene3. Click on the Particle ... Read more
Strange Overlay effect when window overlaps in the VFX Editor
See attached image for the strange effect observed. To Reproduce:1) Download + Open attached project2) Open Visual Effect Graph Wind... Read more
[UWP][MR] Multiple exception are spammed in Mix Reality app
Steps to reproduce:1. Create a new MR project2. Switch platform to UWP3. Build a Visual Studio solution4. Open Visual Studio and bui... Read more
[Android] [Vulkan] Application freeze using Vulkan graphics API
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure that Vulkan is the only Graphics API in the Player Se... Read more
Carving Navmesh can break AI path and there is no way to detect that
Steps to reproduce:1. Download and open the attached project2. Open Scene "test1.unity"3. Enter Playmode Expected result: when path ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code