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UNetWeaver error is thrown when using Vector3Int as a parameter for UNET...
How to reproduce: 1. Open "Vector3intBug" Unity project 2. Have a script with Command method and have Vector3int as a parameter 3. U... Read more
DnsEndPoint throws AddressFamilyNotSupported under .net 4.6
Steps to reproduce: 1. Open the attached project 2. Open the SampleScene.unity scene 3. Play the scene 4. Observe the error in Conso... Read more
Setting Aspect Ratio Fitter to "Fit in Parent" causes warning in the con...
Reproduction steps: 1. Open the attached project "Aspect_Ratio_Fitter_Bug.zip"; 2. Open the test scene; 3. Select the Canvas game ob... Read more
[Mac 10.12] Artifacts appear while using hard shadows and Metal API
Artifacts appear while using hard shadows on Metal API. This happens only on Mac 10.12 Steps to reproduce: 1) Open attached project... Read more
[Editor] [Metal] Crash with 'MTLResourceListAddResource' when opening th...
Reproduction steps: 1. Setup the project, choose one of two: - Create an empty project and download this package - https://assetsto... Read more
[HDRP] Generating shader includes is broken. Unity package cache permiss...
How to reproduce: 1. Create empty new 3D project 2. Go to "Package Manager -> All" and install "Render-pipeline.lightweight 1.1.1" ... Read more
Unity throws NullReferenceException or EndLayoutGroup errors when Editor...
How to reproduce: 1. Open given Unity project 2. Enter "DisplayCancelableProgressBarBugScene" 3. Click on Main Camera 5. In inspecto... Read more
[UI] Anima2d Canvas appears pink when in Standalone build
To reproduce: 1. Open my project attached 2. Enter Play mode - Canvas appears textured 3. Build and Run on Standalone Expected: Can... Read more
[XR | Mobile] Capture Screenshot renders upside down on Daydream, Gear, ...
Screenshots are rendering upside down on some platforms/gfx-apis/rendering paths. the screenshots are different from what renders ... Read more
[SRP|Template] Universal Windows Platform build fails on making a projec...
Universal windows platform build fails on making a project in Lightweight RP template. Steps to reproduce: 1) Create a new project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map