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Cinemachine - Unable to add Cinemachine Collider Component
If the collider component is removed from the Clearshot camera you are unable to add it back using "Add Component". Steps to repro- ... Read more
Script with the [AddComponentMenu] flag remains in the 'Add Component' c...
How to reproduce:1. Open tester-submitted project (AddComponentMenu)2. Select any GameObject3. Select 'Add Component' and notice tha... Read more
Cinemachine Collider - Component help button leads to "Error 404" page.
If you click the help button (Blue Book Icon) located on the Cinemachine Clearshot collider, 404 webpage error occurs. Steps to repr... Read more
MonoBehaviour cannot be added to prefab instance or prefab asset if it c...
Steps:1. Create a new project2. Add any script to Assets (default "New MonoBehaviour" is enough)3. Add "GameObject -> Effects -&g... Read more
Missing Avatar assignement in A$ "Mecanim GDC2013 Sample Project"
The Teddy_Bear NPC character in the A$ "Mecanim GDC2013 Sample Project" no longer has body animation applied by default when playing... Read more
"See all versions" broken in packman ui
"See all versions" view not working on packman ui (see image attached to report) 1) Open packman ui2) Expand a package and click "Se... Read more
Using "LZ4" or "LZ4HC" compression methods results in an error in Standa...
Reproduction steps: 1. Open "WindowsVideoIssue.zip" project2. Open "start" scene and enter Play mode3. Notice that a video is being ... Read more
Crash on WalkTypeTree when selecting or dragging fbx file into the scene
How to reproduce:1. Open the attached project2. Select the "Idle.fbx" in the Project3. Drag the "Idle.fbx" into the scene Actual res... Read more
[Android][Vulkan] Indirect Compute shader is not rendered on the screen
To reproduce:1. Open the attached project;2. Change Graphics API to Vulkan;3. Build and Run "ShaderTest_Custom_ComputeShader_Indirec... Read more
Copying and pasting selected text copies an additional letter that is no...
Steps to reproduce:1. Create a new project2. Select any part of a text the editor (e.g. "sometext123 from "sometext1234")3. Copy and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open