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[UWP] Running the Player fails with access violation in unity_sequence_p...
How to reproduce:1. Open the attached "SrpTest.zip" project2. In Build settings, make sure that Script Debugging is enabled3. Set ta... Read more
UI gets behind the layout by a few pixels when using EditorGUILayout.Fad...
How to reproduce:1. Open attached "BugFadeGroupScope.zip" project2. Click on the "MyBehaviour" object in the 'SampleScene' Scene3. G... Read more
Custom Inspector loses prefab reference when that prefab is modified
How to reproduce:1. Open the user's project2. Open Bug/BugScene scene3. In the Hierarchy check MyInspector Game Object, "My custom m... Read more
Scene is always marked as unsaved when Prefab has a "Constant Size Fitte...
Steps to reproduce:1. Open original project "Dirty Scene.zip" and open SampleScene2. Enable "Prefab Image" in the Hierarchy and noti... Read more
Particle System component causes error: "Internal: JobTempAlloc has allo...
Steps to reproduce:1. Create a new project2. Create empty GameObject in the Hierarchy3. Add the "Particle System" component to an em... Read more
Layout of undocked windows is not preserved when there are 2 or more win...
How to reproduce:1. Download, extract and open attached project (1124786repro.zip)2. Create two separate, undocked Inspector windows... Read more
[XR][HDRP][Rift] Mirror mode is broken when HMD is not being worn
Mirror mode on the monitor is broken when a Standalone Windows player is running with the Oculus SDK while the Rift is not being wor... Read more
Failure in IPreBuildSetup/IPostBuildCleanup results in "PASS" status in UTR
Steps to reproduce:1) Open the attached project.2) Open Test Runner window.3) Run all tests.- Exception is thrown in the console dur... Read more
Undo Keyboard shortcut does not work if focused on the Scene View after ...
How to reproduce:1. Open the "SampleScene" in the attached "TestShortcutBug.zip" project2. Double Click on "GridMesh" GameObject to ... Read more
[Android] Strings consisted of astral characters, are corrupted on 5 or ...
How to reproduce:1. Open attached Unity project2. Build and run on a device with Android 4 or 5 OS Expected result: "🙇🙈🙆🙅" should ap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class