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0
votes
Won't Fix

[DisallowMultipleComponent] More than one MonoBehaviour of the same type...

Inspector Framework

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Jul 07, 2015

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Version/s: 5.1.1f1

Steps to reproduce: 1. Open attached project ("DisallowMultipleComponents.zip")2. Open script A and notice that it has DisallowMulti... Read more

0
votes
Fixed

[TrigeCollider2D] OnTriggerEnter2D gets called even though the collider ...

Physics2D

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Jul 17, 2015

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Version/s: 5.1.1f1

This project has 2 scenes to indicate 2 different scenarios. Steps to reproduce 1st scenario:1. Open the attached project2. Open and... Read more

4
votes
Fixed

Vuforia 4.2.3 doesn't work on iOS 8

iOS

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Jun 16, 2015

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Version/s: 4.5.5p3

To reproduce: 1) Download and open project2) In test.scene set the App License Key of ARCamera to one you can get from https://devel... Read more

0
votes
Won't Fix

[IL2CPP,iOS] CPU time taken Debug.Log depends on call stack depth

IL2CPP

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Jul 13, 2015

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Version/s: 5.1.1p1

To Reproduce: 1. Attach the script 'DebugLogTest.cs' to any gameobject (uncomment BeginSample/EndSample).2. Run and connect the prof... Read more

3
votes
By Design

[WebGL] socket plugin no longer working

WebGL

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Jul 20, 2015

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Version/s: 5.1.2f1

-e: user project uses a jslib for socket functionality which stops work with 5.1.2 -repro:--build attached test scene with 5.1.1--ru... Read more

0
votes
Fixed

[IL2CPP] MissingMethodException is thrown when log4net plugin is used

iOS

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Jul 15, 2015

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Version/s: 5.1.1f1

1. Open attached project2. Build to iOS with IL2CPP3. XCode will thrown MissingMethodException Read more

4
votes
By Design

[RealtimeGI] Seams/artefacts with modular level-elements, eliminated by ...

Global Illumination

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Jul 16, 2015

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Version/s: 5.1.1f1

To reproduce:1. Open attached project2. Open scene BeforeMerge3. Bake lightmaps (decreased Realtime res to 1 for faster bake, seams ... Read more

1
votes
By Design

"different serialization layout" error in built player

Scripting

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Jul 20, 2015

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Version/s: 5.2.0b3

To reproduce:1. Open attached project2. Open scene TestDifferentBaseType3. Build for Win32 with "development build"4. Notice the war... Read more

3
votes
Fixed

[OnTransformChildrenChanged] OnTransformChildrenChanged isn't called if ...

Scripting

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Jul 20, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open "OnTransformChildrenChange.zip" project2. Open scene "UIChildChangeEventProblem"3. Notice that GameObjec... Read more

9
votes
Fixed

Multiple Client Mode has not tooltip or documenation

Networking

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Jul 20, 2015

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Version/s:

Multiple Client Mode in th NetworkManager has not tooltip or documenation. This is confusing users on the forums. Read more

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