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Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...
Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more
GameObject that changes parents when set to DontDestroyOnLoad becomes mi...
When a gameObjects gets set to DontDestroyOnLoad, after becoming a child of an object in a scene and then setting the parent to null... Read more
Scroll View position goes to bottom when changing localScale of parent P...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and go to the Game view... Read more
[VFX] Specific mesh doesn't render if in the player if it's used within ...
Repro steps:1. Open the attached project's ReproScene2. Create a standalone build3. Observe that all page meshes (both the regular o... Read more
[Backport] NullReference error is thrown when trying to delete an array ...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene"3. Select GameObject "Test" from the Hierar... Read more
ProBuilder window spams errors when opened and interacted in the Text Mode
How to reproduce:1. Open the user-attached project “ProbuilderError”2. In the Toolbar click Tools → ProBuilder Window3. Make sure th... Read more
[URP] Alpha Threshold of 1 makes material transparent when using MSAA
Repro Steps Open an attached project “AlphaClippingBug.zip”Open “AlphaThresholdBug” sceneSelect “Material” in the Project located un... Read more
"Assertion failed on expression" error is thrown when Audio Group's "Sen...
How to reproduce:1. Open attached project "AudioTest.zip"2. Open "Audio Mixer" window3. In Project Window select "MisterMixer"4. In ... Read more
Creating and opening a Visual Effect Graph throws errors in the Console,...
How to reproduce:1. Open an empty project and install Visual Effect Graph2. Create a new Visual Effect Graph and double-click it to ... Read more
Method with [RuntimeInitializeOnLoadMethod()] attribute with "BeforeScen...
Method with attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType loadType)] with parameter "RuntimeInitializeLoadType.... Read more
All about bugs
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