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Fixed
Fixed in 2022.3.40f1, 6000.0.3f1
Votes
0
Found in
2022.3.0f1
2023.3.0f1
6000.0.0f1
Issue ID
UUM-38064
Regression
Yes
[URP] Alpha Threshold of 1 makes material transparent when using MSAA
Repro Steps
Open an attached project “[AlphaClippingBug.zip|https://drive.google.com/file/d/1K4ChHD1kUSBMiIF5KJwND5zWFZddxjTJ/view?usp=sharing]”
Open “AlphaThresholdBug” scene
Select “Material” in the Project located under Assets
Under Alpha Clipping, set Threshold to 1
Expected Results: It’s not transparent
Actual Result: Becomes transparent when the value is set exactly on 1.
Repro on: 2022.3.0f1 (URP: 14.0.7)
Doesn’t repro on: 2021.3.26f1 (URP: 12.1.11)
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