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[macOS][Metal] Unable to open project after enabling Metal Editor Suppor...
If Metal Editor Support* (Experimental) is enabled and Library folder is deleted, a project can no longer be opened. It freezes at l... Read more
Enabling Frame Debugger and clicking on one of its drawcalls results in ...
How to reproduce:1. Open the attached "2017.1b7 FrameDebuggerBug" project2. Go to File --> Build settings --> Player Settings ... Read more
Shaders: shader compiler crashes on a specific 'if' statement with value...
To reproduce:1. Create a new project2. Import attached shader Expected: there will be no errorsActual: 'Internal error communicating... Read more
Crash in "NullCheck(this_ptr=<unavailable>) at il2cpp-codegen"(IL2CPP) w...
Application crashes when input field is cleaned or text is added. Reproduction steps:1. Open the attached project.2. Build and run t... Read more
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite Steps to Repro: 1. import a Texture2. set the Texture Typ... Read more
Profiler does not update when frame skip button is pressed
Steps to reproduce:1. Start a new project2. Enter play mode3. Open profiler and start recording4. Pause the game5. Click the third b... Read more
Changing name of a bone while configuring avatar, name does not save
To reproduce:1. Open attached project "animationavatar.zip"2. Open "k.unity" scene3. Select Assets > Ethan > EthanAvatar4. Pre... Read more
Entering play mode while editing avatar throws InvalidOperationException...
Entering play mode while configuring avatar throws InvalidOperationException error and when exiting play mode, editor returns to the... Read more
Pressing Pose > Reset and then Apply in the avatar configuration, you ca...
To reproduce:1. Open attached project "animationavatar.zip"2. Open "k.unity" scene3. Select Assets > Ethan > EthanAvatar and p... Read more
[OSX] Project selection window position is locked when it is opened whil...
To reproduce:1. Launch Unity2. Choose 'Open' option3. Move launcher window until project selection window will be opened(gif attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"