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Crash in MonoBehaviour_CUSTOM_IsObjectMonoBehaviour when trying to acces...
To reproduce: 1. Open the project, attached by the user (but testing project.zip) 2. Enter Play mode Expected: the Editor doesn't ... Read more
[LWRP] LightWeight Rendering Pipeline shadows are broken in VR when Rend...
Steps to reproduce: 1. Download and open the attached project 2. Set RenderScale to anything other than 1 in LightweightAsset 3. En... Read more
Crash in Transform::GetLocalPosition when undoing and redoing specific o...
To reproduce: 1. Open the project, attached by the user (New Unity Project.zip) 2. Go to GameObject -> Create Other -> Bezier Curve... Read more
[iOS] Editor crashes when running iOS tests from the command line
Reproduction steps: 1. Download and extract the attached project. 2. Edit this line to have a correct Editor and Unity project locat... Read more
[PackageManager] Editor crashes when canceling package installation
[PackageManager] Editor crashes when canceling package installation Steps to reproduce: 1. Create new project 2. Open package Manag... Read more
BuildPipeline.BuildPlayer aborts too late if PlaybackEngine is missing
How to reproduce: 1. Open the attached "LateError" project (make sure that you don't have IL2CPP playback engine installed) 2. Make ... Read more
Cursor's icon doesn't change when trying to resize windowed Standalone b...
To reproduce: 1. Open attached project 2. Build and run for Standalone, make sure application gets set to Windowed 3. When applicati... Read more
ArgumentNullException error is thrown on clicking edit button from Line ...
ArgumentNullException error is thrown on clicking edit button from Line Renderer. Steps to Reproduce: 1. Create a new unity project... Read more
Editor UI is broken and NullReferences after changing scripts class name...
To reproduce: 1. Create a new project 2. Select any game object 3. In the inspector Add Component > any new script 4. Open the scrip... Read more
[2D] Tiles are not rendered in TilePalette Window when Sprite is added t...
Steps To Reproduce. 1. Create a New 2D Project 2. Select "Multiple" Mode property in Sprite Mode > Apply. 3. Click on Sprite Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers
- Camera Preview shows view from last selected Base Camera for Overlay Cameras