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[Android] App does not play Audio Source if Mute Other Audio Sources is ...
How to reproduce: 1. Open user attached project and build it to Android 2. Before running the application, select some music with de... Read more
Crash accessing uninitialized memory when importing FBX with animated us...
How to reproduce: 1. Create a new project 2. Copy the attached fbx file onto the Assets folder of your project. 3. Select the FBX as... Read more
WindowsMR Platform XRSettings.supportedDevices reports Standalone VR SDKs
When you switch platforms from Standalone to Universal Windows Platform, the PlayerSettings->XRSettings->Virtual Reality SDKs from S... Read more
Ambient Occlusion has no effect on Android
Ambient occlusion in the Post Processing stack has no effect on Android. This can be seen on an Android Pixel phone, and also in the... Read more
[RectMask2D] Child gameObject is masked if there are less than 2 corners...
To reproduce: 1. Open project 2. Change image z rotation to 0 Expected: Image will be shown even if only one corner will be in Rect... Read more
[iOS][Android] Camera shader is rendered below a sprite
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Click the game view and notice that the camera shader is rend... Read more
Vulkan specific player settings appear on platforms that don't support v...
The UWP build only supports DX11 and DX12, the Vulkan Settings is redundant. Repro: 1. Open Unity with UWP support on Windows 2. I... Read more
[GearVR | IL2CPP] Strip engine code pulls out VR module even though Virt...
[GearVR | IL2CPP] Strip engine code pulls out VR module even though Virtual reality is enabled. 1. How we can reproduce it using th... Read more
[Android][Cardboard,Daydream] Black screen rendered with Single Pass ste...
How to reproduce: 1. Open the attached project 2. Build & Run to Android (make sure to have Single-Pass stereo rendering selected) ... Read more
While changing two scenes assertion error about terrain appears in console
Reproduction steps: 1. Download "unityTerrainAssert.zip" project and open in Unity 2. Enter Play mode 3. Walk forward with W to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map