Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
5.6.0b3
Issue ID
1013354
Regression
Yes
Vulkan specific player settings appear on platforms that don't support vulkan
The UWP build only supports DX11 and DX12, the Vulkan Settings is redundant.
Repro:
1. Open Unity with UWP support on Windows
2. In Build Settings (Ctrl + Shift + B), switch build target to Univeral Windows Platform
3. Go to Player Settings, and open the tab Other Settings
4. Observe the content
Expected: Vulkan Settings does not appear.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Add comment