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Standalone player sometimes crashes on display activation when color spa...
Reproduction steps:1. Open project attached (MultiDisplayLinearFail.zip).2. Open scene "Test".3. Build for Standalone player.4. Open... Read more
[HoloLens] Tracking is completely broken when cameras "Allow MSAA" is tr...
Steps to reproduce:1. Open attached project2. Open "StaticCubes" scene3. Select "Main Camera" in the Hierarchy4. Make sure cameras "... Read more
[macOS] Crash in __pthread_kill when starting a new thread
Steps to reproduce:1. Open the project attached2. Attach ThreadTest.cs to Main Camera gameObject3. Enter play mode4. Left-click anyw... Read more
Crash when undoing "Create Track" in Timeline
Reproduction steps:1. Create new project.2. Create cube.3. Create new timeline for selected cube.4. Press record.5. Move cube.6. Sto... Read more
Texture importer fails to detect alpha channel of layered tif
Texture importer fails to detect alpha channel of layered tif, only workaround is to override force importer to an alpha-aware forma... Read more
Video Player does not play audio when rendered on RawImage component
Steps to reproduce:1. Open "900348 repro.zip"2. Enter play mode3. Observe how video is playing (from ViewGO->OverlayCanvas->Vi... Read more
Cloth "Edit Constraints" vertices become almost invisible after Rotating...
To reproduce:1. Open new project.2. Create new Sphere.3. Add "Cloth" component to it.4. Press "Edit Constraints" on Cloth component.... Read more
[Caching] Crash/freeze on trying to load from a bundle a prefab with a G...
Steps to reproduce:1. Open attached project2. Go to - Assets > AssetBundles > Simulation Mode (uncheck)3. Go to - Assets > ... Read more
Materials of instanced meshes are not read correctly when importing .fbx...
To reproduce: 1. Create new project2. Drag the fbx file, attached by user, into Unity Expected: imported instanced meshes should eac... Read more
Windows touch input events are out of sync from positioning events
Steps to reproduce:1. Open the attached project (InputTestProject.zip)2. Open the Assets/test.unity scene3. Play the Scene4. Double ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor