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Line renderer self shadows when set to view aligned
Repro steps: 1. Open the attached project. 2. Rotate the directional light and observe the shadows on the liana. 3. Compare the self... Read more
[HDRP] Line renderer local alignment does not work in HDRP
Setting a line renderer to local alignement does not work in hdrp, the asset dissapears on randomly flickers in and out of existence... Read more
[Caching] StreamingAssest folder is considered as Read-Only and triggers...
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode Expected: no errors appear in the console and c... Read more
GetHashCode() of NativeArray results in a crash
Steps to reproduce: 1. Download and open the newest attached project(stipped.zip) 2. Open scene "test" 3. Enter Play mode Result: c... Read more
[Mac] Visual Studio debugger throws errors about not imported files in a...
How to reproduce: 1. Create a new Unity project. 2. Create a new empty C# script and open it. 3. Click the "Play" button in Visual S... Read more
Mixed Reality Portal Simulator yells into speakers when run from Editor
Steps to reproduce: 1. Create a new project 2. Switch platform to Windows Store 3. Enable XR support 4. Play the scene (make sure th... Read more
Object reference is set to an instance of an object in Visual Studio but...
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode 3. Open ReferenceBase script 4. Put breakpoint o... Read more
Crash on "CalculateGlobalPosition" when Canvas render mode is set to Scr...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Observe the editor crash Expected result: editor should not ... Read more
[Timeline] Track is inserted outside Track Group when dragging objects b...
Steps to reproduce: 1. Open QA-supplied project ("TimeLineBug.zip") 2. Open Timeline window 3. Open Hierarchy window and press on "D... Read more
Building for Mac on Windows can be confusing if the selected folder does...
To reproduce: 1. Build for Mac standalone 2. Select folder with a name that doesn't end with .app 3. After the build, another fol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object