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build size increase for unity_builtin_extra
-e: build size increased considerably for user project going from 5.3 to 5.4 -repro: --open case_815795-Stripped.zip project (attac... Read more
[Android] Calculating delta position (manually), gives different results...
Reproduction steps: 1) Open Unity Remote on a device 2) Open "case_815918-DeltaPositionBug.zip" project 3) Open "scene" and enter pl... Read more
[UWP] When running in DX12 mode application crashes if AA is disabled
Reproductions steps: 1. Open any project 2. Go to Quality Settings and disable Anti aliasing 3. Deploy to Universal 10 apps 4. Add ... Read more
[Debugging] Unity crashes when hovering over generic class member to vie...
Steps to reproduce: 1. Open attached project "816527.zip" 2. Open scene "Main" and open "PrintSystemInfo.cs" 3. Add breakpoint at l... Read more
[OS X] Accessing a non unity-serialized static generic list on a non sta...
1. Open & Play user attached project Test scene 2. Click on Crash button in top left corner of scene Notice Unity is crashing. No... Read more
DLL debug files (mdb) aren't loaded until Unity reopens or enters play mode
Steps to reproduce: 1. Extract attached folder and open DLLLoadBug project 2. Open Assets/Plugin folder in explorer and delete all ... Read more
OnDestroy is not called while Undo is performed second time
How to reproduce: 1. Open the attached project and click Window -> Undo Test. Make sure Console is visible. 2. In the TestWindow cl... Read more
[iOS][IL2CPP] Crash in MarkObjectAsRoot() when unloading unused assets
Steps to reproduce: 1) Open the latest attached project (OC). 2) Build and deploy to an iOS device. 3) Wait for the app to download ... Read more
[Linux] Input.mousePosition resets to (0, 0, 0) when Alt or Home keys ar...
Steps to reproduce: 1) Open the attached project. 2) Build for Linux and run. 3) When the cursor is in the Player area, press Alt or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects