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[GL/GLES3] Particles texture is rendered on the ground on some devices
How to reproduce:1. Open the attached project2. Make sure Graphics API is set to GLES33. Build and run 27_OrbitalVelocity_ArtScene s... Read more
TypeLoadException is thrown when selecting script
How to reproduce:1. Open the user-submitted project ("Matsueri.zip")2. Select the Unit script in the Project Browser and observe err... Read more
Shortcut Manager - Profile naming modal window layout breaks when window...
If you resize the profile naming modal window, the layout will break. Applies to both the "Create New Profile" and "Rename" modal wi... Read more
[Terrain] Progressive lightmap baking spams the console with errors when...
Repro steps:- Downlaod attached project from the comments section;- Open 't1' scene- Go to Lighting window, make sure the baking is ... Read more
[Improved Prefab] Editor crashes while selecting "Insert base" for a Pre...
Editor crashes while selecting "Insert base" for a Prefab Variant from 'Change base in currently open Variant' pop-up window Steps t... Read more
Dragging prefab into a custom package does not refresh Asset Database
Steps to reproduce:1. Create a new project2. Create a custom package folder in Packages3. Drag a gameobject into the package folder ... Read more
Horizontal Layout Group and Vertical Layout Group "Child controls size" ...
How to reproduce:1. Create a new project and in the Hierarchy Window create an empty game object2. Add a "Horizontal Layout Group" c... Read more
[iOS] Screen.safeArea does not change when Screen.width and Screen.heigh...
Screen.safeArea is using original device resolution and not current resolution so changing resolution using Screen.SetResolution doe... Read more
Fresnel Effect preview window doesn't give a smooth transition when chan...
How to reproduce:1. Create a new LWRP template project2. Go to the menu bar ->Window-> Package Manager3. Update Shader Graph t... Read more
[HUB] User is not notified "If the project is already open" when upgradi...
User is not notified "If the project is already open" when upgrading an already open project. The user is notified only about upgrad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons