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1
votes
By Design

[Android] VideoPlayer videos not working with transparency on Android < ...

Video

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Dec 07, 2018

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Version/s: 2017.4.13f1

Steps to reproduce:1. Open attached project2. Build &amp; Run to an Android device Expected result: VideoPlayer videos should be wor... Read more

4
votes
Fixed

Unity crashed while idling in the Editor

Analytics

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Dec 10, 2018

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Version/s: 2019.1.0a11, 2019.1.0a12

I was reporting another bug when Unity crashed. To reproduce this:1. Download this attached project2. Open Cat's sushi scene3. Leave... Read more

2
votes
Fixed

Tilemap Grid object gets deselected and prevents further painting when p...

2D

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Nov 20, 2018

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Version/s: 2018.3.0b8, 2018.3.0b10

How to reproduce:1. Open the user-submitted project ("Builder Bash Prototype.zip")2. In the Hierarchy window select the "Grid" objec... Read more

0
votes
Fixed

GameObject's low frame rate animation is jittery between keyframes when ...

Animation

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Sep 14, 2018

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Version/s: 2017.3.0a1, 2018.1.6f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps:1. Open attached project ("SwingRep")2. Enter Play mode3. Inspect the animation Expected: GameObject animation is... Read more

0
votes
Fixed

[UWP] ContentDialog throws an exception on IL2CPP backend

Universal Windows Platform

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Nov 27, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.15f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download 1104540_repro.zip2. Switch platform to UWP3. Set build type to XAML4. Build a "test" scene on IL2CPP ... Read more

0
votes
Not Reproducible

Upgrading a project from 17.4 to 19.1 fails and crashes the editor on th...

Analytics

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Dec 10, 2018

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Version/s: 2019.1.0a12

Steps to reproduce: 1. Create new Unity project with latest 2017.4 version2. Close the project3. Re-open the project with latest 201... Read more

0
votes
By Design

WASM memory growth is broken if threadsSupport is enabled

WebGL

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Dec 10, 2018

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Version/s: 2019.1.0a12

-e: see title, build works when adding a specific memory size--this is a regression in emscripten itself -repro:--open attached proj... Read more

0
votes
Fixed

[Metal] Mac standalone build renders Courtyard project incorrectly

Graphics - General

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Dec 10, 2018

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Version/s: 2019.1.0a8, 2019.1.0a10

To reproduce:1. Import Courtyard project from the asset store2. Make sure you've deleted GI Cache3. Open Courtyard scene and re-bake... Read more

0
votes
Fixed

user32.dll SetCursorPos function always moves the Cursor to the center o...

Windows

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Oct 31, 2018

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Version/s: 2018.1.0a1, 2018.2.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Open users project2. Press Play3. Move the mouse across the Game Window4. Press the right mouse button Expecte... Read more

0
votes
Fixed

[Improved prefabs] "Assertion failed" exception thrown when a prefab is ...

Scene Management

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Dec 10, 2018

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Version/s: 2018.3.0f1, 2018.3.0f2

"Assertion failed on expression" exception thrown on creating a prefab of GameObject with child override whose prefab instance is mi... Read more

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