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votes
Active

Bug Reports are still sent when cancelling in the Upload stage of Form S...

Bugreporter

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Dec 05, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3, 6000.6.0a1

Steps to reproduce: Open the Bug Reporter Pass Validation in all fields so submitting is possible Submit the Report and wait for it ... Read more

0
votes
Fixed

Inspector does not show "-" symbol in the Layer/Tag fields when several ...

IMGUI

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Oct 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached "Repro1191296.zip" Project2. Select all the GameObjects in the Scene using CTRL+A3. Observe th... Read more

0
votes
Fixed

[Backport] Particle System is not rendering when CommandBuffer.DrawRende...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2022.1.1f1

How to reproduce:1. Open attached project "URPBugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene or Game view ... Read more

0
votes
Won't Fix

Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...

Graphics - General

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May 24, 2017

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Version/s: 2017.1.0b6

Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Hand Painted Dese...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more

0
votes
Won't Fix

GUI.Toolbar elements do not display their tooltips when hovered over wit...

IMGUI

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Oct 24, 2016

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Version/s: 5.4.1p1

To reproduce:1. Open the attached project2. Open the Scene view3. Press on any object in the Hierarchy so that the Editor window wou... Read more

2
votes
Fixed

[iOS][Metal][Internal profiler]Draw calls/batches on device are always z...

Profiling

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Aug 02, 2016

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Version/s: 5.4.0f3

Steps to reproduce the issue:1. Download and open attached project.2. Set iOS as a target platform.3. Make sure that "Internal Profi... Read more

0
votes
Won't Fix

[OSX][iOS] If OpenGL is used, InstanceID always runs from 0 regardless o...

Graphics - General

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Mar 01, 2017

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Version/s: 5.6.0b9

Reproduction Steps:1. Import attached project.2. Open "MainScene" scene.3. Select OpenGL as the Graphics API.4. Select "TestObject" ... Read more

0
votes
Fixed

[UIToolkit] TrackPropertyValue isn't called more than once when changing...

UI Toolkit

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May 04, 2022

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Version/s: 2022.1, 2022.2, 2022.2.0a10

How to reproduce:1. Open the user's attached "2022 testing" project2. Open the "SampleScene" Scene3. Select the "Testy" GameObject i... Read more

0
votes
Fixed

GameObject is added as a child when dragged from Project window in-betwe...

Scene Hierarchy

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Aug 20, 2019

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Version/s: 2019.2.0a2, 2019.3.0a2, 2019.3.0a13, 2020.1.0a1

How to reproduce:1. Open attached project ("pro.zip")2. Select resource ("Square") from Assets folder3. Drag selected resource in-be... Read more

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