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Incorrect Reflection on Cube, Quad GameObjects when using Shader materia...
Steps to reproduce:1. Open users attached project2. Hit Play Expected result: GameObjects with "SGraph_lightweight" material applied... Read more
DeltaPosition stays at 0 when Apply Root Motion is disabled
How to reproduce:1. Open the user's attached project2. Open SampleScene3. Enter the Play Mode Expected result: Delta Position change... Read more
Editor crashes with IDList::GetNext when trying to use GraphGUI in custo...
How to reproduce:1. Open attached project "project2_Kaushal_Joshi"2. Change Layout to Default (to close the window which crashes, as... Read more
[PostProcessing] [Mobile] [Gles2] Chromatic Aberration effect gives a bl...
1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles23) Build and Run project on a device4) Select... Read more
[Physics2D] RelativeJoint2D should support driven rotations as per Box2D
RelativeJoint2D should support driven rotations as per Box2D Steps to reproduce:1. Open attached project.2. Play Scenes/RelativeJoin... Read more
[General] UnityEngine.Application.logMessageReceived is not being raised...
How to reproduce:1. Open attached project "New Unity Project.zip"2. In Project window, double-click on "Initializer" script3. In Scr... Read more
Allocating too many variables in a method leads to a crash
Steps to reproduce:1. Download and open the attached project2. Add LoadMegaCrash.cs to a a gameobject3. Enter playmode Expected resu... Read more
[HUB] Unable to sign in using HUB on Windows
Unable to sign in using HUB on Windows. It keeps shows the following message "You are currently not connected to a network. Some opt... Read more
[TextureSheetAnimation] Missing sprite references in 19.1 upgrade / some...
Repro steps:1. Open the 15_SpriteTextures scene from the project attached in the comments below.2. Select the particle system in the... Read more
!asset->IsFolderAsset()' error is thrown when building a AssetBundle con...
How to reproduce:1. Open the attached project2. Go to menu bar -> Assets -> select Built AssetBundle3. Go to the Console windo... Read more
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