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IL2CPP generated code calls "try-catch-finally" incorrectly creating wro...
Steps to reproduce:1. Open 'trycatchfinal' project2. Build for Android with IL2CPP3. Inspect the logcat Expected result: Finally blo... Read more
[XR][iOS][Cardboard] View in player fills only half of screen on iPad
1. Create a new project;2. Enable Virtual reality;3. Add Cardboard as VR SDK;4. Build and run on iPad. Expected result: the view fil... Read more
Chinese Text gets duplicated when deselected if not finished entering text
Reproduction steps: 1. Open "MinimalRepro" project and open "SampleScene" scene2. Enter Playmode3. In the Input Field write "test"4.... Read more
If "Marshal.PtrToStructure()" raises an exception, the Editor crashes
Reproduction steps: 1. Open "MarshallingSample.zip" project2. Enter Playmode Expected Result: Playmode enters successfullyActual Res... Read more
Unity editor crashes on NvFlexGetDataAftermath when launching Nvidia fle...
How to reproduce:1. Create an empty project2. Download and import Nvidia FleX from the asset store3. Launch any scene - Observe the ... Read more
OnCollisionEnter & Exit events fired for each individual collider on com...
Steps to reproduce:1. Download latest attached project(1111499-compositecollider.zip)2. Enter play mode3. Move "parent" gameobject t... Read more
Calling ScreenCapture.CaptureScreenshotAsTexture() screenshots active wi...
Steps to reproduce:1. Download and open the attached project2. Open scene "Main"3. Select GameObject "Screenshot maker"4. Open the c... Read more
[iOS][Cardboard][Metal] The game view is inverted on iOS devices
To reproduce:1. Open attached project;3. Make sure VR is enabled and Cardboard is set as VR SDK;4. Make sure Graphics API is set to ... Read more
Editor crashes with Transform::GetPosition when exiting Play Mode after ...
How to reproduce:1. Open attached "Ludum Dare 43" project2. Enter Play Mode3. Left click within Game View 10~20 times until characte... Read more
[macOS][LWRP] Shader graph isn't showing shader preview when using High ...
How to reproduce:1. Open the attached "Shader Test.zip" folder2. Go to Assets and double click on "TestTest" shader to open Shader G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size