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Game is displayed with "padding" on the sides of the screen if run in fu...
Game is displayed with "padding" on the sides of the screen if run in fullscreen on less than native resolution 1. What happened M... Read more
GetNativeTexturePtr() returns 0 on RenderTexture until colorBuffer prope...
1. Open user attached project. 2. Play main scene. 3. Watch at console output. It is coming from TestRenderTextureNativePtr scri... Read more
unity player allocates too much memory on some Android
The app uses up too much native heap memory on Android devices. Read more
Input.mousePosition is not reporting negative values after going out of ...
1. Open User attached project & play Test scene 2. Be sure that Maximize on Play option is checked and aspect ratio is set to 16:9 3... Read more
The Courtyard project displays two shader errors in 5.5.0a3 on import, p...
The Courtyard project displays two shader errors in 5.5.0a3 on import, project cannot start. 1. What happened Imported The Courtya... Read more
Clicks on UI doesn't work on Windows 8.1 Phone Emulator
To reproduce: 1. Build and run attached project on WP8.1 emulator 2. Try to click button 3. Notice that button doesn't work Repro... Read more
[WP] 2D Texture of d3d format 28 fails to create on Lumia 1320
Reproduction steps: 1. Build & run the attached project to Lumia 1320 2. It will generate textures in runtime 3. At one point a text... Read more
After importing "The Courtyard" project, textures are missing until mate...
After importing "The Courtyard" project, textures are missing until material shaders are set to "Standard" 1. What happened After ... Read more
LOD Group incorrect extents after mesh is combined and bounds are recalc...
Steps to reproduce: 1. Open the attached project (lodetest.zip) 2. Open 'lodtest' scene 3. Select game object 'lodroot' (notice the... Read more
[LightProbe] L2 ringing artifacts with strong direct lighting
How to reproduce: 1. Open the attached project. 2. Open any scene in the project and in Lighting window build the light map. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects