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SpeedTree meshes have bad texcoord data after updating to 2018.1.
Upgrading project to 2018 if it contains SpeedTree meshes, they deform incorrectly and the LOD is incorrect too, a patch to correct ... Read more
[OSX] BugReporter crashed after returning from sleeping mode
BugReporter crashed after returning from sleeping mode Issue reproduced once, so doesn't have clear steps to repro. Read more
[2D] Sprite disappears when generating bones on gameObject
Sprite disappears when generating bones on gameObject Steps to Repro: 1. Open attached project 2. Open 'Sample Scene' 3. Select ... Read more
[Editor] Throws the IndexOutofRange exception when color picker is selected
When color picker is selected from any component, editor throws the IndexOutOfRange exception and hides all components below it Ste... Read more
[2D] InvalidOperationException occurs on selecting resliced sprite gameO...
InvalidOperationException occurs on selecting resliced sprite once its bones are generated and scene view disappears on scaling dock... Read more
[Template] Assets are unlit when a new project is created with "High End...
Assets are unlit in the default sample project when creating a new project with "High End SRP" template. Step to repro: 1. Open the... Read more
Realtime Projector does not render in right eye with SinglePassInstanced...
Expected: "Projector" component renders for both eyes in VR single pass instanced rendering method Observed: "Projector" component o... Read more
[Enlighten] GI Clustering is missing parts
One of the graphics test is missing clustering information Read more
Windows Standalone builds with IL2CPP dynamically link C++ runtime
This makes builds unable to run on computers without C++ redistributable installed. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material