Search Issue Tracker

1
votes
Fixed

Editor GUI stack trace is wrapped by the editor in .NET 4.6

Mono

-

Apr 26, 2017

-

Version/s: 2017.1.0b1

Reproduction Steps:1. In the Menu, select "Test/Test".2. Mouse over to the opened window.3. Observe console. Expected results: The s... Read more

0
votes
Fixed

[Android] SoftInput is taking full screen in landscape

Android

-

Apr 26, 2017

-

Version/s: 5.5.1p4

As discussed with Yury. We should look into IME_FLAG_NO_FULLSCREEN being added to the imeOptions.Uses full screen in Landscape orien... Read more

1
votes
Postponed

Radius from "Navigation->Agents" is capped at 0.05, while Agent Radius f...

AI Navigation

-

Apr 08, 2017

-

Version/s: 5.6.0f3

To reproduce:1. Open attached project "NavTest.zip".2. Open "Test" scene.3. Open "Navigation -> Bake" window.4. Agent's Radius an... Read more

0
votes
Duplicate

Bug Reporter doesn't show up after infinite loop crash

Bugreporter

-

Apr 13, 2017

-

Version/s: 2017.1.0a6

Steps to reproduce:1. Open user attached project2. Open and play scene repro4 in Repro4 folder3. Crash Expected outcome: Crash and b... Read more

0
votes
Fixed

Regression or upgrade project problem. Shadow(or something) is broken so...

Visual Effects - Legacy

-

Apr 26, 2017

-

Version/s: 2017.1.0b2

Not sure if this is regression or not - could be ...This project works perfectly in 5.6.0p2, but in 2017.1.0b1 and b2 - the shadow o... Read more

2
votes
Fixed

Line renderer's corner is broken if they are conncted in a loop

Shuriken

-

Apr 24, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Download 904522_repro.zip and open "new" scene2. Notice the broken loop connection on a Line game object Expec... Read more

0
votes
Not Reproducible

[Regression][Windows] 'device.IsInsideFrame()' assertion is shown after ...

Editor - Other

-

Apr 26, 2017

-

Version/s: 2017.1.0b2

Steps to repro: 1. Open Unity on Windows;2. Create new project;3. Maximize Editor window (make it full-screened);4. Minimize Editor ... Read more

0
votes
By Design

[API] OnPlayStateChanged is not called in Playmode when clicking on the ...

Timeline

-

Apr 21, 2017

-

Version/s:

On a playable, the method OnPlayStateChanged is called when the PlayableGraph changes its play state. For example, when clicking pla... Read more

0
votes
Won't Fix

Imported models mix up vertex data if imported from a modeling applicati...

Graphics - General

-

Apr 25, 2017

-

Version/s: 5.5.1f1

Reproduction Steps:1. Import attached project.2. In Assets, observe the meshes contained within the FBX files. Note: There are a few... Read more

0
votes
Fixed

[Regression]Crash in GetManagerFromContext when closing Editor with acti...

Graphics - General

-

Apr 26, 2017

-

Version/s: 2017.1.0b2

Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Expand any event tha... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.