Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.1.0b2
Issue ID
905390
Regression
Yes
[Regression][Windows] 'device.IsInsideFrame()' assertion is shown after double-clicking .unitypackage file
Steps to repro:
1. Open Unity on Windows;
2. Create new project;
3. Maximize Editor window (make it full-screened);
4. Minimize Editor Window;
4. Double click on attached package in file manager.
Expected result:
Package import window is shown with no errors in console.
Actual result:
2 errors:
' GUI Window tried to begin rendering while something else had not finished rendering! Either you have a recursive OnGUI rendering, or the previous OnGUI did not clean up properly;
and
'Assertion failed: Assertion failed on expression: 'device.IsInsideFrame()'
are shown in the console. See attached video
Regression introduced in Unity 2017.1.0b2.
Notes:
- Reproducible in Unity 2017.1.0b2;
- Not reproducible in 2017.1.0b1, 5.6.0p3, 5.5.2p1;
- Reproducible only on Windows 10;
- Not reproducible on OSX 10.12.3;
- Reproducible only when full-screened is minimized; not reproducible when Editor window is rendered or when it's rendered not in full-screen mode;
- Reproducible only when Service tab is displayed in minimized Editor window.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
Add comment