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[Windows][Editor] A Black color line appears on the bottom of scene view...
[Editor] A Black color line appears on the bottom of scene view window while resizing. Steps to reproduce :1. Change the scale facto... Read more
Prefab reference in a Scriptable Object gets removed when the SO is atta...
How to reproduce:1. Open user-submitted project (PrefabRefByInsideSO)2. Drag the GameObject prefab into its Scriptable Object's 'Pre... Read more
Add Component Menu will not open via keyboard shortcut if a field in the...
The Add Component Menu will not open if a field in the inspector is focused (highlighted). Reproduction Steps:1. Create a new projec... Read more
Unity crashes on "-[AVFoundationMediaLoader GetNumAudioChannels:]" when ...
Repro steps:1. Open QA attached project "repro_1104510"2. Create an empty GameObject3. Add a VideoPlayer Component to it4. Attach th... Read more
Copy and paste doesn't work in input field
To reproduce:1. Open attached project "copypastenoworky.zip"2. Enter Play mode3. Try to copy or paste anything to the input field Ex... Read more
Painting Grass Textures onto the Terrain fails if the project has the LW...
How to reproduce:1. Create a new LWRP project and create a new Scene2. Go to "Edit" -> "Project Settings..." -> "Graphics" and... Read more
[Editor] Hidden objects count doesn't update in Scene view on deleting a...
On deleting hidden Gameobject from a hierarchy doesn't reflect in the count of hiddden gameobjects in Scene window. Steps to Reprodu... Read more
[IL2CPP] The Obfuscator plugin causes Build to fail and prints unclear S...
To reproduce: 1. Download attached project "ObfuscationRepro3 2.zip" and open in Unity2. Press File > Build Settings...3. Switch ... Read more
[GLCore] Tessellation doesn't work on OpenGL while it works on Direct3D11
1. Download "OpenGLTessellationIssue.7z (12.7 MB)" project2. Open a scene called "ddd" (In which you will find 2 cubes, Red and Blue... Read more
'Stack Empty' exception is thrown with .NET 4.x when compiling a script ...
How to reproduce:1. Open user-submitted project (BROKEN_COMPILER)2. Re-import the 'Gallery.cs' script and see the Console window Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UITK Controls] Non text InputField can't be reset by API
- Control Scheme name field has no character limit, causing “Add Control Scheme” window to expand if name is too long
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show