Search Issue Tracker

1
votes
Fixed

[iOS][Android][.NET 4.x][IL2CPP] Program crashes when creating a Thread ...

Mobile

-

Nov 28, 2018

-

Version/s: 2017.4.0f1, 2018.3.0b11

To reproduce: 1. Download attached project "ThreadStackSizeCrashTestBed.zip" and open in Unity2. Open "start" scene3. Set Scripting ... Read more

0
votes
By Design

Using range serialized field will not update the inspector correctly.

Inspector Framework

-

Nov 30, 2018

-

Version/s: 2019.1.0a10

Steps to reproduce- Open the attached project in 2018.3.0f1- Select the cube object- Open the script CubeMovement- Change [Range(0f,... Read more

0
votes
Fixed

[Improved Prefab] Removed component doesn't disappear completely from th...

Scene Management

-

Nov 30, 2018

-

Version/s: 2019.1.0a11

The removed component doesn't disappear completely from the Prefab Instance even after Applying changes to Base also MissingReferenc... Read more

0
votes
Fixed
0
votes
Won't Fix

Not all shadows are rendered with Shadows.RenderShadowMap when GameObjec...

Graphics - General

-

Oct 15, 2018

-

Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.12f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the attached project2. Open "Instancing Bug" scene3. Enter the Play Mode4. Select "Instances B" in the Hier... Read more

0
votes
Won't Fix

[Android] Spurious "Unable to find libaudioplugingvrunity" error in `adb...

XR SDK

-

Nov 08, 2018

-

Version/s: 2018.2.13f1

Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Check the logcat and observe the "Unable t... Read more

0
votes
Fixed

AssetDatabase.LoadAllAssetsAtPath fails to load built in assets

Asset - Database

-

Nov 28, 2018

-

Version/s: 2018.2.17f1, 2018.3.0a1

In Unity 2018.2, when attempting to use the "AssetDatabase.LoadAllAssetsAtPath" to load the assets from either "Library/unity defaul... Read more

0
votes
Fixed

[Performance] UI Animators.update performance regression from the 2018.1...

uGUI

-

Nov 28, 2018

-

Version/s: 2018.2.8f1, 2018.3.0a11, 2018.3.0b11, 2019.1.0a1

How to reproduce:1. Open the user-submitted project2. Enter Play mode and observe the Raw Hierarchy data in the Profiler Window Actu... Read more

0
votes
Fixed

Trying to turn a prefab instance with missing asset into a prefab again ...

Scene Management

-

Nov 30, 2018

-

Version/s: 2018.3.0f1

Steps to repro:1. Create a GameObject2. Turn it into a prefab3. Delete the prefab asset4. Drag prefab instance in the project view. ... Read more

2
votes
By Design

Creating Texture2DArrays with certain formats results in them being chan...

Graphics - General

-

Oct 19, 2018

-

Version/s: 2018.2.0a1, 2018.2.12f1

How to reproduce:1. Open tester-submitted project (Texture2DArray)2. Drag the 'Array2D.cs' script onto any GameObject3. Enter Play M... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.