Search Issue Tracker
Values don't change on all selected presets when editing multiple preset...
To reproduce: 1. Open user's project 2. In Project window (Assets/Presets), select any both presets of the same kind (Light, Compone... Read more
ScriptableObject Asset file name is not changed when applying Scriptable...
To reproduce: 1. Open user's project 2. In Project window (Assets/ScriptableObjects), select MyScriptableObject1 3. In Inspector win... Read more
[iOS] [VR] Vision blurs on motion
Reproduction steps: 1. Open the link provided in a description field (...EZGKrlFT...). 2. Download and open "SportsVRUnitySupport". ... Read more
Unity crashes at RaycastCommandJob when going from 30000 to 40000 batche...
To reproduce: 1. Make sure you have installed Unity that supports experimental ECS and C# jobs system 2. Open user's attached projec... Read more
Editor crashes when calling NativeArray<T>.Equals()
Steps to reproduce: 1. Download 1005597_repro.zip 2. Open "test" scene 2. Enter play mode Results: editor crashes when calling Nati... Read more
Unchecking a Static flag for an object hierarchy displays an incorrect m...
How to reproduce: 1. Open any project 2. Create a game object and add a child game object to it 3. Set Static = true on both game ob... Read more
[Procedural Material]Performing initial generation of multiple substance...
Steps to reproduce: 1. Open attached project "SubstanceLeaking.zip" 2. Open "Playground" scene 3. Open profiler and observe the memo... Read more
Cannot copy and paste timestamp or frame into Timeline's Playhead input box
How to reproduce: 1. Open the user attached project and "SampleScene" scene 2. Drag "MyTimeline" asset to Hierarchy and click on it ... Read more
Usability issue: Inform user that at least one property needs to be adde...
Currently, if you create a new animation through the animation window and you click on the Add Keyframe button nothing happens. It w... Read more
Usability issue: add tooltip or a label to the Go To Frame text box in t...
In the Animation window it's fairly obvious what most of the controls do, except the Go To Frame text box. A user might notice the f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object