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0
votes
Fixed

Unity crashes when a 2d object collides with another object that has the...

Physics2D

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May 18, 2015

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Version/s: 5.0.1p2

Open the scene in the attached project, press Play, press left arrow to move the Jelly character under the platform to the left and ... Read more

1
votes
Fixed

UI elements on child Canvases do not render in the Editor Scene window

UI

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Jun 08, 2015

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Version/s: 4.6.6f2

How to reproduce:1. Open the attached project (It has Canvas and text element. Also a Child Canvas with Child text element in it)2. ... Read more

0
votes
Fixed

[SphereCollider] Surface normal on hit is inversed

Physics

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Jun 12, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project "SphereColliderBug-12June2015.zip"2. Open "SphereColliderBugScene" scene3. Press play a... Read more

0
votes
Duplicate

[WP8] Editor crashes when building for Windows Phone 8

WP8

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Jun 12, 2015

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Version/s: 5.1.0f3

To reproduce:1. Open attached project2. Build for Windows Phone 83. Editor crashes Read more

0
votes
Fixed

Loading B&W jpg image in runtime produces incorrect result

2D

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Jun 11, 2015

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Version/s: 5.1.0f3

Steps to reproduce:1. Open attached project's scene "Test".2. Enter play mode.3. Black and white image loaded on runtime has some co... Read more

0
votes
Won't Fix

[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...

Scripting

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Jun 12, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Open "Untitled" scene3. Run it4. Open console and notice that OnTriggerEnter2D is cal... Read more

0
votes
Fixed

Input.gyro does not work in Awake or Start anymore

iOS

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Jun 09, 2015

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Version/s: 5.0.2p4

How to reproduce: 1. Open attached project2. Open scene VTPSphere.unity3. Comment out line 39 in script followGyro.cs4. Build to iOS... Read more

2
votes
Fixed

[Build] Building in batchmode fails for first time after removing file f...

Deployment Management

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Jun 10, 2015

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Version/s: 5.0.0f4

In batchmode after removing file, project building only succeed after second time. 1. Clone project from:https://github.com/Brantone... Read more

0
votes
Fixed

[Mesh] "Failed getting triangles. Submesh topology is lines or points" e...

Graphics - General

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Jun 12, 2015

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Version/s: 5.1.0f3

1. Mesh mesh = new Mesh();2. Debug.Log(mesh.triangles);3. Get the error! (which doesn't cause anything bad, but is annoying) Seems t... Read more