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Scrollview do not reset its view position when set to Clamped
Reproduction Steps: 1. Open the attached project and run Main scene. 2. Press "Add" button 10 times or so. 3. Scroll both scrollview... Read more
Crash in AudioProfiler::CaptureChannelGroup when destroying an AudioClip...
Unity crashes when calling Destroy method with a parameter that is an AudioClip during play-mode when profiler window is open. To r... Read more
"EditorGUILayout.BeginHorizontal()" causes "InvalidOperationException" e...
when calling the function with EditorGUILayout.BeginHorizontal() it still runs and creates the scene correctly, however, errors stil... Read more
Using Hierarchy functions in Scriptable Assets changes Parent with Child...
Steps to reproduce: 1. open User's attached project 2. Assets - Create - CreateAssetsList 3. name newly created object as "abc" 4. s... Read more
SyncLists override Awake() method in inherited class
Reproduction steps: 1. Open the "bug.zip" project 2. Open the "test" scene 3. Play the scene 4. Notice that there are no messages lo... Read more
[WSA][UWP][UWP8.1] objects become transparent when no direction light is...
Steps to reproduce: 1. Open attached project "testinglight2.zip" 2. Add "test" scene to build settings 3. Build WSA Universal 10/Uni... Read more
[SinglePassStereo | ImageEffects] Global fog flips transparent objects
1) Open BugReport scene or BugReport_NotTerrain scene. 2) Make sure your SteamVR devices have been inited. 3) Play the scene. 4) Ben... Read more
Animation curve's key time can not be set to a negative number
Animation curve's key time value can not be set to a negative number when typing the negative value using "Edit Key..." Note: draggi... Read more
Scene crashes when opening due to "multiple Transform component" error
Reproduction Steps: 1. Open project 2. Open/reopen scene or play it 3. Crash 5.5.0a6, 5.5.0b1, 5.5.0b2 does not crash but throws er... Read more
[OpenVR] Changing FOV at runtime does not work
Reproduction steps: 1. Open the project 2. Open the "FOVChange" scene 3. Setup Vive. 4. Ensure that OpenVR is the preferred and only... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup