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(B * Quaternion.Inverse(A)).ToAngleAxis(out angle, out angleAxis); line ...
To reproduce: 1. Open the project, attached by the tester (CompilationFail.zip) 2. Observe the errors in the console 3. Inspect the... Read more
[LightProbes] Loading a scene while a LightProbeGroup is selected trigge...
To reproduce: 1. Open the project, attached by the user (LightProbeBug.zip) 2. Open the "Scene0" scene 3. Enter Play mode (make sur... Read more
[iOS][Vuforia][IL2CPP] UnityLinker.exe did not run properly when buildin...
To reproduce: 1. Open user's attached project 2. Build it for iOS platform Expected result: Project is successfully built Actual r... Read more
[.NET 4.6] Editor crash on "scripting_stack_trace_info_for" when opening...
How to reproduce: 1. Open the attached project "BehaviorDesigner.zip" 2. Observe the crash Reproduced with: 2018.1.0b5, 2018.1.0b9,... Read more
Sprite masks do not mask in RenderTextures
How to reproduce: 1. Download attached project file and open scene 'scene' 2. Select Gameobject 'Main Camera (1)' 3. Make sure the s... Read more
[Test Runner] Canceling save of scene changes when trying to run a test ...
1. Open the attached project 2. Open the Test Runner 3. Double click on TestImportAsset test (it works) 4. Make any changes to the s... Read more
[UWP] Unable to build/deploy a solution/app under il2cpp in 2018.1.0b9, ...
Steps to reproduce: 1. Create a new project 2. Switch platform to Windows Store 3. Build under il2cpp 4. Open VS solution 5. Deploy ... Read more
While creating new project a number of errors appear 'Opening file faile...
1. What happened When creating new project, lots of errors 'Opening file failed' appear 2. How we can reproduce it using the exampl... Read more
[Regression] "Unsafe code requires the `unsafe' command line option to b...
How to reproduce: 1. Download and open attached project file 2. Notice the errors in the Console Window Actual result: In 2018.1.0b... Read more
[Android] ComputeBuffer does not work on Mali GPU OpenGLES3
Step: 1. Build apk with OpenGLES3 and install the apk on a Mali GPU phone 2. Observe result with other devices Reproducible device:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object