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[UWP] App triggers an exception when resizing UWP window after exiting X...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project4. Open Visual Studio Solution5. Build Visua... Read more
Dynamic UI elements are not loading/showing in Builds
To reproduce: 1. Download the attached project "junglerunner2d 2018.3.zip" and open in Unity2. Open "MainMenuUI" scene3. Enter Play ... Read more
Editor crashes in CalculateSurfaceArea when using auto-generated UVs
How to reproduce:1. Open lightbaking-crash.zip2. Open the Assets/UsdUnitySDK/Examples/ImportMesh/ImportMesh Scene3. Click on Kitchen... Read more
Editor crashes with WalkTypeTree when enforcing T-Pose to avatar after c...
How to reproduce:1. Open attached "Test Environment 4 Assets" project2. In Project view open Assets/Mayan Temple/Example/Boxman/Mode... Read more
Editor crashes with g_logv when entering Play Mode with active FlowCanva...
How to reproduce:1. Open attached "MaiaDesign" project2. Find "VideoPlayer" Scene and enter Play Mode--------------------------Obser... Read more
[macOS] Serious lag and unresponsiveness when resizing or moving menus.
When moving, dragging and resizing the menus in Unity 2018.3.0b9, particularly the game menu, Unity is laggy, unresponsive and can d... Read more
Android doesn't apply OnRenderImage when doing manual camera.Capture to ...
To reproduce:1. Open user attached project "pangolin-render-texture-test.zip"2. Build for android Expected: OnRenderImage is applied... Read more
Profiler TimelineView does not allow expanding of threads to their full ...
Steps to reproduce:1. Create a new project2. Add TestSampleGenerator.cs to the project (or any script that grantees a callstack deep... Read more
Rigidbody2D.Cast method results in a fixed collider overlap
Forum conversation here: https://forum.unity.com/threads/inaccuracy-in-distance-given-by-ridgidbody2d-cast.578377 Read more
Dropdown doesn't collapse pressing outside dropdown list when Canvas has...
To reproduce:1. Create a new project2. In Hierarchy create a UI > Dropdown3. Enter Play mode4. Expand the dropdown and then press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open