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[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...
To reproduce: 1) Open attached project 2) Make sure it's set as Development Build and auto attaches to Profiler 3) Build and run on ... Read more
Texture quality differs between Unity 4 and Unity 5 when downscaling
How to reproduce: 1. Open both attached projects on appropriate versions 2. Open 'test' scenes 3. Compare texture visuals between 4.... Read more
GLSL compilation error 'Swizzle of non-vector primitive float' with a sh...
Steps to reproduce: 1) Open the latest attached project. 2) Switch the Graphics API to OpenGL Core. Shader compilation errors appea... Read more
[OSX] Mac standalone build menu bar missing in windowed mode
Steps to reproduce: 1. Open the attached project 2. Make a Mac standalone build 3. Open the build and run it in windowed mode 4. Ob... Read more
[iOS] Crash in dynamic_bitset::reset_(size_type b) when stripping is tur...
To Reproduce: 1. Create an empty project and make sure stripping is turned off. 2. Build to iOS, observe that the app crashes in "d... Read more
[Collision] Collision point appears below collision surface
Collision point is now appearing below collision plane in both world and planes collision modes. Repro steps: 1. Open Particle_SubE... Read more
Vertical scrollbar jamming in the animation window
Changeset: 8a1a6d87e2b535bae057e3c6a7bd49ed8e413e3d Branch: 5.5/animation/dev Read more
Attaching sprite to a public string array, crashes Unity
How to reproduce: 1. Open the attached project "829198array.zip" from cloud 2. Open test scene 3. Select MainCamera in the Hierarchy... Read more
Unity Test Tools include Mono.Cecil.dll which is already included in edi...
Steps to reproduce: 1. Create new project 2. Import Unity Test Tools package from asset store 3. Notice error: error CS1703: An ass... Read more
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