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0
votes
Fixed

API Updater crashes on some generic types

Scripting

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Feb 18, 2015

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Version/s: 5.0.0f2

Some generic type/method usages could crash updater. Read more

0
votes
Fixed

Constructor for nullable types fails to instantiate object in IL2CPP

IL2CPP

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May 15, 2015

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Version/s: 5.0.1p4

-e: Constructor for nullable types fails to instantiate object in IL2CPP The mono version of this test project works fine printing o... Read more

0
votes
Fixed

WebGL fails to log errors for unusable system classes

WebGL

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Jan 25, 2015

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Version/s: 5.0.0b21

-e: webplayer builds throw an error when trying to use for example System.IO. WebGL doesn't and then you just get exceptions at runt... Read more

0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

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May 20, 2015

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Version/s: 5.1.0f1

To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more

0
votes
Fixed

ATC texture compression quality on OS X is worse than on Windows

Asset Import

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May 29, 2015

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Version/s: 5.1.0f2

Textures get corrupted when converted to ATC RGBA 8 bits format on the OS X Editor. This issue can’t reproduce on Windows. It seems ... Read more

0
votes
Postponed

[SurfaceShaders] Compiler crashes when too many closing braces present i...

Shaders

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May 28, 2015

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Version/s: 5.0.2p2

To Reproduce: 1. Open the attached project.2. Observe that when braces are mismatched instead of the syntax error message "Shader co... Read more

0
votes
Fixed

EventSystem component's "add default input modules" button is not undoable

UI

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May 25, 2015

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Version/s: 5.1.0f2

How to reproduce:1. In a blank scene, create an empty game object.2. Add Component > Event > Event System.3. Press the button ... Read more

10
votes
Fixed

[MobileRendering] UI rendering broken when certain materials and a plugi...

Mobile Rendering

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May 22, 2015

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Version/s: 5.0.2f1

To Reproduce: 1. Deploy the attached project 'Unity5_0.zip' to and Android or an iOS device.2. Observe that the two UI buttons are n... Read more

0
votes
Fixed

[LOD] Some trees are stretched out when moving towards them in the scene...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open the attached project2. Open the scene in _Scenes folder3. Focus the terrain by double clicking on the 'T... Read more

0
votes
By Design

texture issue with Pixel3D

WebGL

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May 08, 2015

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Version/s: 5.0.1f1

-e: when building for webgl the created figures in the scene look very differently -repro:--open WebExample scene from the attached ... Read more

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