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Buttons can not stay selected when the Event Trigger component is attach...
Steps to reproduce:1. Open attached project2. Open the main scene3. Play the scene4. Hold the left mouse button on Yes/No buttons5. ... Read more
Fatal Error: "pointer to object of manager 'MonoManager' is NULL" while ...
Steps to Reproduce:1. Open attached project "case_888605-wRazieWu" Expected result: project opens without crashActual result:. Fatal... Read more
WebCamTexture.devices[0].name not working
-e: see title -repro:--run scene in editor on a computer with a webcam--notice it logs the device name--build attached project for w... Read more
Unity crashes when creating new GameObject with Canvas on it through the...
Unity crashes when user creates new GameObject with Canvas on it through the script attached to the Instantiated prefab. To reproduc... Read more
Large amounts of data is Written to Disk when 1000 materials are created...
To reproduce:1. Open repro project2. Open Activity Monitor3. In menu select 'Test' -> 'TestCreate' Expected: in Activity Monitor'... Read more
[Anim] Animator controller freeze
Animator controller freezes when you disable Animator component, move a state in the Animator, then re-enable the Animator controlle... Read more
Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'p...
Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'prepareCompleted' at the end of video playback How to reprodu... Read more
[OSX] Unity crashes when playing a scene with maximized game view
Steps to reproduce : - create a new project- open the Asset Store and download the UI Pack : Nightmare https://www.assetstore.unity3... Read more
NavMesh Modifiers and Volumes does not work with the Legacy NavMesh
1. Open the NavMeshComponents-master 2.zip example project2. Create a plane3. Mark it as Navigation Static4. Attach the NavMesh Modi... Read more
Terrain standard shader displays smoothness with max value
Steps to reproduce:1. Import attached package2. Drag and drop the terrain ExternalResources/hangar/Terrain/Hangar_terrain3. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS