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Directional light and Baked GI makes shadow flicker
Steps to reproduce: 1) Download and open in Unity attached project "test2.zip". 2) Press play. 3) Look at the shadows of yellow mod... Read more
Internal profiler in iOS doesn't show scripting memory information
1. Create new project 2. Build to iOS 3. Enable Internal Profiler in XCode 4. Scripting memory heap will be 0 Scripting memory is d... Read more
edit layer doesn't show up if service tab is active
1. Go to window -> service. It should dock to the right 2. on top of the service tab, hit the layers drop down. 3. select edit layer... Read more
[OpenGL2] Unity Editor freezes when import a fbx without Normals
How to reproduce: 1. Open the attached project 2. Go PlayerSettings, and set Graphics API to OpenGL2 3. Select "Roller Ball.fbx" and... Read more
[iOS] Gfx.WaitForPresent spikes on Metal every few minutes
How to reproduce: 1. Open attached project 2. Build to iOS and run 3. Connect the Unity profiler to the device 4. Observe the graph... Read more
The system lost only part of the messages when sends data via Unreliable...
Steps: 1. Build project for standalone 2. Run "Menu" scene in Editor 3. Press "Start" button 4. Press "Server" button 5. Run standal... Read more
Compile fail. Error: "Method not found: 'UnityEditor.Utils.Program..ctor...
Reproduction Steps: 1. Open "ThermoMan" project 2. Try building to Mac Standalone 3. Notice that Build Failed and error was thrown t... Read more
"Assertion failed on expression: 'm_Array[idx].isDelivered == false'" as...
Steps: 1. Build attached porject for standalone 2. Run "Menu" scene in Editor 3. Choose "UnreliableFragmented Test" 4. Press "Start"... Read more
[Win] Unicode project names get mangled upon project creation
-e: see title, works fine on 5.3.5, 5.4.0 and 5.5.0 on OSX -repro: --start editor --try creating project named "ąčęėįšųūž" --notice... Read more
JsonUtility.ToJson() crashes when serializing objects which have arrays ...
Workaround: add a public int variable as the first field of that object. For example: [Serializable] class CrashingClass { publ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding