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0
votes
Fixed

Directional light and Baked GI makes shadow flicker

Shadows/Lights

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May 25, 2016

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Version/s: 5.4.0b19

Steps to reproduce: 1) Download and open in Unity attached project "test2.zip". 2) Press play. 3) Look at the shadows of yellow mod... Read more

0
votes
Fixed

Internal profiler in iOS doesn't show scripting memory information

iOS

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Feb 09, 2016

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Version/s: 5.3.2f1

1. Create new project 2. Build to iOS 3. Enable Internal Profiler in XCode 4. Scripting memory heap will be 0 Scripting memory is d... Read more

0
votes
By Design

edit layer doesn't show up if service tab is active

IMGUI

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May 26, 2016

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Version/s: 5.3.4f1

1. Go to window -> service. It should dock to the right 2. on top of the service tab, hit the layers drop down. 3. select edit layer... Read more

0
votes
Fixed

[OpenGL2] Unity Editor freezes when import a fbx without Normals

OpenGL

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May 20, 2016

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Version/s: 5.4.0b18

How to reproduce: 1. Open the attached project 2. Go PlayerSettings, and set Graphics API to OpenGL2 3. Select "Roller Ball.fbx" and... Read more

5
votes
Won't Fix

[iOS] Gfx.WaitForPresent spikes on Metal every few minutes

iOS

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May 10, 2016

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Version/s: 5.3.5p1

How to reproduce: 1. Open attached project 2. Build to iOS and run 3. Connect the Unity profiler to the device 4. Observe the graph... Read more

0
votes
Not Reproducible

The system lost only part of the messages when sends data via Unreliable...

Networking

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May 26, 2016

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Version/s: 5.5.0a1

Steps: 1. Build project for standalone 2. Run "Menu" scene in Editor 3. Press "Start" button 4. Press "Server" button 5. Run standal... Read more

0
votes
Won't Fix

Compile fail. Error: "Method not found: 'UnityEditor.Utils.Program..ctor...

Deployment Management

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Mar 18, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open "ThermoMan" project 2. Try building to Mac Standalone 3. Notice that Build Failed and error was thrown t... Read more

0
votes
Not Reproducible

"Assertion failed on expression: 'm_Array[idx].isDelivered == false'" as...

Networking

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May 26, 2016

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Version/s: 5.5.0a1

Steps: 1. Build attached porject for standalone 2. Run "Menu" scene in Editor 3. Choose "UnreliableFragmented Test" 4. Press "Start"... Read more

0
votes
Fixed

[Win] Unicode project names get mangled upon project creation

Launcher

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May 26, 2016

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Version/s: 5.5.0a1

-e: see title, works fine on 5.3.5, 5.4.0 and 5.5.0 on OSX -repro: --start editor --try creating project named "ąčęėįšųūž" --notice... Read more

0
votes
Fixed

JsonUtility.ToJson() crashes when serializing objects which have arrays ...

Windows Store Apps

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May 23, 2016

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Version/s: 5.4.0b18

Workaround: add a public int variable as the first field of that object. For example: [Serializable] class CrashingClass { publ... Read more

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