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[Android] Black screen is rendered when HDR is enabled on certain device...
How to reproduce: 1. Open the attached "ReproHDR" project and switch to Android 2. Make sure that "Allow HDR" is enabled on Main Cam... Read more
[Linux Editor] External editor arguments field is missing for Visual Stu...
Steps to reproduce: 1. Install Visual Studio Code for Ubuntu (https://code.visualstudio.com/download) 2. Create an empty project in ... Read more
Double-clicking a Unity package file in the system opens a new Unity ins...
To reproduce: 1. Download user's attached Unity package 2. Open any Unity 2018.1 beta version 3. Create a new or open an existing pr... Read more
[XR][Android] Graphics.Blit() does not render Image properly inside OnRe...
1. Open users attached project 2. Open "UI" scene, enter playmode and observe that the right and left Oculus icons are the same siz... Read more
Unity Hub doesn't allow project paths that contain $ symbol
To reproduce: 1. Try creating a new project in a directory that has $ symbol in its name Expected: $ symbol in the project's path ... Read more
"UNet" unable to serialize parameters from Assembly Definitions
Reproduction steps: 1. Open "TestAsmDef.zip" project Expected Result: No errors appear/ everything is properly serialized Actual R... Read more
[iOS] Player freeze on WriteLock(atomic_compare_exchange_weak_explicit) ...
When opening the UI, the iOS player freeze for a long time and looks like thread deadlock on WriteLock(atomic_compare_exchange_weak_... Read more
[PLM] "AddInstanceProperties" job with hash, fails with exit code 5
Reproduction steps: 1. Open "LightingBuildMaterialCountIssue.zip" project 2. Open "Scene" scene 3. Generate lighting Expected Resu... Read more
View in the headset is skewed if game started with SteamVR dashboard vis...
1. Open attached project; 2. Open "test" scene; 3. Make sure OpenVR is the only VR SDK and OpenGLCore is set as only graphics API; 4... Read more
Frames advancing even though "WaitForEndOfFrame()" is used
Reproduction steps: 1. Open "WaitForEndOfFrame Bug.zip" project 2. Enter Play mode 3. Look at the 3 outputs in the Console window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
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- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map