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"PPtr cast failed when dereferencing!" errors when opening an older proj...
How to reproduce:Steps:1. Setup remote Cache server in Unity editor2. Replace the cache5.0 folder on your Cache Server with the atta... Read more
[Scripting] "Opening Project in Non-Matching Editor Installation" warnin...
Creating a new project from command line shows Upgrade warning Steps to reproduce:1. Open Command Prompt or Terminal2. Navigate to t... Read more
Objects are not affected by Realtime GI when used in a multi-scene build
How to reproduce:1. Download attached "test-buildGI-Unity2018.3" project2. Open "Main" Scene3. Drag Scenes "Geometry" and "Lighting"... Read more
Addressables fails to build if Dependency is deleted but it is still use...
When attempting to Build our Addressable Asset Bundles Unity started throwing 'ArgumentException: Path is empty.' and 'FileNotFoundE... Read more
Packages fail to compile and show Package Manager because of missing .NE...
How to reproduce:1. Open a new project with 2018.2 version2. Open the same project with 2018.3.0f23. Try to open the Package Manager... Read more
[OS X][Metal] Artifacts appear when using Dynamic Resolution with MSAA
To reproduce:1. Open project attached by QA2. Enter playmode3. Click left mouse button to decrease resolution Note: Right mouse butt... Read more
Exporting package without ExportPackageOptions.Recurse exports an empty ...
To reproduce:1. Open attached project "packageexport.zip"2. Press Test > Export Package3. Delete Dossier1 folder from Assets fold... Read more
Clicking a prefab object through another object does not select the whol...
How to reproduce:1. Open the attached repro project ("1105873 repro.zip") and open the "test" scene2. In the Scene View select the S... Read more
Editor throws multiple errors when trying to build project with IL2CPP
How to reproduce:1. Open attached "RTSPWebGLTest" project2. Build project for Windows with IL2CPP backend3. Observe Console Expected... Read more
[Windows] On 2019.1, some of the input is delayed or never registered. P...
On 2019.1 Windows, some of the input have a delay for it to be registered, like button press, stick movement, etc. Sometimes, it is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size