Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2019.1.X
Votes
0
Found in
2018.2.13f1
Issue ID
1104889
Regression
No
Editor throws multiple errors when trying to build project with IL2CPP
How to reproduce:
1. Open attached "RTSPWebGLTest" project
2. Build project for Windows with IL2CPP backend
3. Observe Console
Expected result: Build completes successfully
Actual result: Build fails and throws errors
Reproduced with: 2018.2.20f1, 2018.3.0f2, 2019.1.0a12
Could not test with 2017.4
----------------------------------------
Update: fixed in 2019.2.0a2, 2019.1.0b1, 2018.3.3f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScriptableObject.OnDestroy is not called after Respouces.UnloadUnusedAssets
- UI stops rendering when WaterSurface's Caustics are enabled
- Black screen frame appears in the WebGL Player when the Unity loading screen is over
- Crash on WriteParticleLineVertex when the "Generate Lighting Data" property is enabled in the Particle System
- UI overlay becomes visible in ray-traced reflections when HDR Color output is enabled
Resolution Note (fix version 2018.3):
This issue was first corrected in 2018.3. Use a version of Unity 2018.3 or later to avoid it.