Search Issue Tracker
Fixed in 0.1.3
Votes
0
Found in [Package]
ce06077
Issue ID
1111232
Regression
No
[Windows] On 2019.1, some of the input is delayed or never registered. Perf issue.
On 2019.1 Windows, some of the input have a delay for it to be registered, like button press, stick movement, etc. Sometimes, it is delayed so much that the button seems never pressed or stuck.
This could be a perf issue only happens on 2019.1
Repro:
1. Download the GitHub project: https://github.com/Unity-Technologies/InputSystem/tree/develop
2. Go to Assets -> QA -> Input_Test -> Scenes -> 02_Input
3. Enter Playmode in Editor and observe how it works with keyboard & mouse.
4. (optional) Go to Assets -> Demo -> SimpleDemo -> SimpleDemo scene
5. Enter Playmode and try to shoot by clicking left mouse button
6. Observe the shooting pattern.
Expected: there is no delay in detecting any input with ISX
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment