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Using PropertyDrawers in conjunction with FormerlySerializedAs attribute...
Steps to reproduce:1. Download and open the attached project2. Select the GameObject "Gameobject" in the hierarchy3. Change the valu... Read more
Crash in dynamic_pptr_cast when parent's scale is close to 0 and its chi...
Not reproducible in 2017.1.0b3 To reproduce: 1.Download and open attached project.2.Open "pixel8" scene.3.In the hierarchy expand GA... Read more
Project Filter: Console will display error when user searches in the pro...
1. Start Unity2. On the project window, under search, type either of the following:a)t: "anything here"b)v: "anything here" Notice t... Read more
FBX importer hangs
This bug is relative to upgrading a project with Hololens support. You'll need Unity Editor with Metro Editor Extensions available a... Read more
[Android] Video Player doesn't play on some devices when AutoGraphics AP...
How to reproduce:1. Open the attached project2. Make sure that Auto Graphics API is enabled3. Build and run on Android deviceResult:... Read more
[Android] .PNG normal map stays at ETC2 compression when compressing to ...
Steps to reproduce: 1) Download attached project 'TestTextures.zip' and open in Unity2) Check if platform is Android in Build Settin... Read more
EditorSelectedRenderState doesn't render object in Wireframe mode
How to reproduce:1. Open the attached "Wireframe_Bug" project and "Wireframe_Bug" scene2. In the hierarchy select "Capsule"3. In the... Read more
Scenes looses references to scripts from "non Editor" plugins (assemblies)
Reproduction steps:1. Open project attached.2. Open scene "FullDemo" (Assets\Koreographer\Demos\Scenes).3. Press play. Expected resu... Read more
When Dualshock 4 is pluged in, Unity crashes after entering the Play mod...
Reproduction steps:1. Plug in Dualshock 4;2. Open the attached project;3. Open the scene "Stage1";4. Enter Play mode;5. Wait until t... Read more
Camera preview shows only Skybox with forward rendering path
Camera preview shows only Skybox with forward rendering path and perspective projection or ortographic projection and both forward a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row