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[Mobiles] Angry bots baked lighting data is lost after building
Shaders used in angry bots lose their baked lighting data on builds. To reproduce:1. Import 5.0-AngryBots.rar2. Change the Direction... Read more
[WSA] physx error in sample scene
Unity sample car AI scene throws some physx errors: PxVehicleComputeSprungMasses: Unable to determine sprung masses. Please check th... Read more
[Layout] "Cannot preview transition:.." text is clipped in a transition ...
To reproduce:- Select a transition between two states which does not have an animation assigned- Observe that "Cannot preview transi... Read more
If using 'Build and Run' more than once, 'Run' part fails on further att...
To reproduce:1) Create new product2) Switch platform to WebGL3) Build and Run4) First time it opens a localhost window normally and ... Read more
Sentence on "Searching" page is incomplete
Sentence on "Searching" page is incomplete The 2nd last sentence on the "Searching" page is incomplete. Maybe it should be split int... Read more
[AnimatorWindow] Artifacts in transition preview in the inspector window
To reproduce:1. Open the attached project and any animation controller2. Select any transition and zoom in/zoom out in the inspector... Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more
Compass does not work with some devices
While using test application compass just flickers at one place without showing exact direction. Read more
[Sorting] Sorting of UI elements in hierarchy changes after playing
Steps to reproduce this issue: 1. Open the attached project2. Open 'test' scene3. Expand (Canvas->Root)4. Move 'stone 2' above wo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking