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EditorWindow fails to open when the cause of NullReferenceException in C...
How to reproduce:1. Open the attached project ("1366567_repro.zip")2. Open the "ExampleWindow.cs" script3. Uncomment lines 36, 37 an... Read more
Prefabs get corrupted when editing Particle System curves
How to reproduce:1. Open the attached user project “Vehicles (Unity).zip“2. Open "World" Scene3. Enter the editing mode of "Wheel Pa... Read more
Camera Overlay is missing icons when docked
Steps to reproduce: 1. Enable the Camera Overlay (three dots in the top right corner of the Scene View>Overlay Menu>Cameras)2.... Read more
Texture does not display it's size when observing through Inspector preview
Reproduction steps:1. Open the attached “BugRepro” project2. Select any texture from “NovaBeast_v1_0/Materials/Textures” folder3. Ob... Read more
Inspector: MissingReferenceException when applying Model changes
Using an AssetPostProcessor to add a Component to an imported model (fbx), causes Unity to display an error when import settings cha... Read more
OnDrag is blocked by Perspective camera Clipping Planes Far value
Better Repro:- Open case_775756-TestDrag.7z project and its main scene- Both sprites have a OnPointerClick event handler that logs t... Read more
An IsFinalPredictionTick exception is thrown when the client connects an...
How to reproduce:1. Open the “Netcode Bug Reproduction.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console... Read more
Editor hangs when entering the Play Mode and the Advertisement Package i...
How to reproduce:1. Open the attached project2. Enter the Play Mode / change the current Scene to "SampleScene" / exit from the Unit... Read more
IndexOutOfRangeException and GUI Error get thrown in Scene View when Art...
How to reproduce:1. Open an empty project2. Create a GameObject3. Add a child GameObject4. Add an "Articulation Body" Component to b... Read more
[VFX Graph] Overcapacity strip system and Quad outputs create unwanted q...
Steps to reproduce: 1. Import the provided unity package 2. drag and drop the _VFXG_VectorField_Visualizer_ VFX in a scene. 3. The p... Read more
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