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An error is thrown when maximizing the Scene/Game view after changing th...
How to reproduce: 1. Create a new project 2. Change the Layout in the Editor by moving and docking windows to different places 3. Cl... Read more
Fullscreen mode: Maximized Window functionality is broken and any built ...
How to reproduce: 1. Create a new project and open its Player settings 2. Under the "Resolution" settings change the "Fullscreen Mod... Read more
[Mac] A new script is not being opened as a different tab when using VSCode
How to reproduce: 1. Create a new Unity Project 2. Make sure VSCode is set as a default text editor 3. Create two scripts 4. Open t... Read more
[Android] Shader Graph with Screen Position Raw Mode node shows Default ...
How to reproduce: 1. Open the attached "1399549_Repro.zip" project 2. Build And Run the "shader" Scene Expected results: The cube i... Read more
Prefab's references are lost when modifying prefab
How to reproduce: 1. Open attached "PrefabReferenceLostRepro.zip" project 2. Go to Assets -> Scenes and open 'SampleScene' 3. Click ... Read more
Editor crashes with Error “TLS Allocator ALLOC_TEMP_THREAD, underlying a...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
[IL2CPP] Android Build failure when building project with ToolBuddy asse...
Reproduction steps: 1. Open the attached user's project 2. Go to File > Build Settings and switch to Android Platform 3. In the Buil... Read more
Just the “Add Key” option is available when opening the Context Menu of ...
How to reproduce: 1. Open the user’s attached “CurveEditorIssue-2022.3.4.zip” project 2. In the Hierarchy window select “MyCurve” ... Read more
[SRP] unity_LightIndices[1] are identical to every object and are set pe...
How to reproduce: 1. Open the attached "case_1155879-LightIndices" project 2. Move around the Scene and inspect how the spheres are ... Read more
OnTriggerEnter gets called after reparenting a RigidBody
How to reproduce: 1. Open the user's attached project 2. Open the 'main' Scene 3. In the Hierarchy select the 'solid' GameObject 4. ... Read more
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