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0
votes
Fixed

WebGL with WebAssembly throws out error when trying to load AssetBundles...

WebGL

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import attached project.2. Open "gMain" scene.3. In Build Settings, switch platform to WebGL.4. In Player Sett... Read more

0
votes
Fixed

[OSX][WASM] build fails with specific path

WebGL

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Apr 07, 2017

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Version/s: 5.6.0f3

-e: when trying to build WASM on a specific path it fails--on Windows it fails earlier with a diferent error, see https://fogbugz.un... Read more

0
votes
Fixed

[Android] Application crashes when calling Application.Quit

Android

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Apr 07, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open the attached project2. Build to Android device3. App will immediately call Application.Quit()4. Android O... Read more

0
votes
By Design

Shaders are included into build even when they do not appear in Scenes

Shaders

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Mar 23, 2017

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Version/s: 5.6.0f1

Shaders that are in Assets folder in an empty project add up a lot of time when building. This was not happening in Unity 5.3 as Sha... Read more

0
votes
Fixed

Build & run doesn't work if the project is built for the first time

Build Pipeline

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Apr 07, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Create a new project2. Press Build & run3. Exception printed out: UnityEditor.BuildPlayerWindow+BuildMetho... Read more

0
votes
Won't Fix

Connecting to another screen while UnityEditor is running registers cons...

Editor - Other

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Apr 07, 2017

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Version/s: 2017.1.0a4

On connecting to a second screen, Unity Editor will generate several errors, exceptions and asserts in the console. 1. Have the edit... Read more

1
votes
Fixed

Double-clicking a hierarchy gameObject no longer focuses the scene onto it

Scene/Game View

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Apr 08, 2017

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Version/s: 2017.1.0b1

Steps to reproduce:1. Create a new project2. Double-click on any gameObject in the hierarchy Expected result: scene focuses on gameO... Read more

1
votes
Fixed

UnityWebRequest.Post is not sending POST data when using IMultipartFormS...

Networking

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Apr 06, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download "899017 repro.zip"2. Move "test.php" file in project's root folder to an environment that supports PH... Read more

2
votes
Fixed

Building Asset Bundles for a different platform causes compile Errors wh...

Build Pipeline

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Apr 07, 2017

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Version/s: 5.6.0f3

Using a menu command to trigger BuildPipeline.BuildAssetBundles(...) for a different platform will cause a compiler error if you hav... Read more

0
votes
Fixed

Calling Object.DestroyImmediate(go) in OnPostprocessGameObjectWithUserPr...

Editor - Other

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Apr 07, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Open the attached project;2. Right click on the jumpingCube.fbx and select Reimport;3. Observe the crash. Expe... Read more

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