Search Issue Tracker

0
votes
Fixed

Animator: Mix of Humanoid and Generic clips does not give expected warning

Animation

-

May 08, 2015

-

Version/s: 5.1.0b6

Animator: Mix of Humanoid and Generic clips does not give expected warning 1. What happened5.1 Change - Animation: Mecanim: Human an... Read more

0
votes
Fixed

MotionBuilder 2016 binary FBX import Errors

Asset Import

-

May 08, 2015

-

Version/s: 5.1.0b6

MotionBuilder 2016 binary FBX import Errors 1. What happenedMotionBuilder 2015 FBX files import properly, both in binary and asciiMo... Read more

1
votes
Fixed
0
votes
Fixed

Shader.SetPass performance regression in editor (5.1)

Shaders

-

May 08, 2015

-

Version/s: 5.1.0b6

Shader.SetPass is taking a lot of time in the editor in 5.1b6; was not the case in 5.0. Not a problem in standalone build. Read more

0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

-

May 10, 2015

-

Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more

0
votes
Postponed

Surface shaders: ability to write custom fragment Z value

Shaders (Legacy)

-

Jul 18, 2014

-

Version/s: 4.5.0b3

Right now can't output Z buffer value from a surface shader. Read more

0
votes
Fixed

[D3D11] Changing API from D3D11 to any other API cause a crash

Graphics - General

-

May 11, 2015

-

Version/s: 5.1.0b6

By changing API to openglcore few time, unity crashes. Project Steps: 1. Open scene "Test".2. Go to File->Build&Run->Playe... Read more

0
votes
Fixed

Moving folder in Project view/tab - lost ALL assets

Assets Management

-

May 07, 2015

-

Version/s: 5.1.0b5

Steps to reproduce : - have nested structure likeFolder1-Folder2--Folder3- in Folder 3 save a scene and add an image- open the image... Read more

0
votes
Fixed

[hlslcc] VFACE semantics is miscompiled with glcore/gles3

Shaders

-

May 11, 2015

-

Version/s: 5.1.0b6

VFACE semantics doesn't work with openglcore as it should be, value is miscompiled in hlslcc steps somewhere. Project Steps: 1. Open... Read more

0
votes
Won't Fix

Cursor.LockState doesn't work correctly

Input

-

Sep 10, 2014

-

Version/s: 4.6.0b18

To reproduce:1. Open attached project (repro632267)2. Open scene3. Press play4. Press ESC key5. Click on game view6. Notice that mou... Read more