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[Android Logcat] ArgumentOutOfRangeException error preventing closing of...
With the android logcat window open, and windows such as 'Capture Screen' and 'Internal Log' will refuse to close once you switch bu... Read more
[HDRP] Pressing "Fix All" button doesn't prompt "Load or Create HDRPAsse...
Clicking on "Fix All" button in "HD Render Pipeline Wizard" doesn't open up "Load or Create HDRenderPipelineAsset" pop up when "Scri... Read more
[Mac] The Editor does not refocus when clicked on
How to reproduce: 1. Open any project on Unity 2020.1.0a15 2. Focus on another window (make sure you are able to see the Editor unde... Read more
Crash on physx::shdfnd::internal::HashBase when a big amount of GameObje...
Steps to reproduce: 1. Open the attached project ("1200966.zip") 2. Open "SinglePlayer" scene 3. Enter Play mode 4. Wait for a few s... Read more
[Mobile]Camera.RenderWithShader does not render to texture with OGLES 3
How to reproduce: 1. Open the attached LensFlares.zip project 2. Build for iOS and deploy the Xcode project to the iOS device Actua... Read more
[AssemblyDependency] [AMD] Failed to check assembly error thrown on crea...
Failed to check assembly error thrown on creating new Project Steps to Reproduce: 1. Create a new Project Expected Result: New Pr... Read more
[Windows] Skipping Window/Layouts module on changing release mode to deb...
Unable to change Editor Layout when release mode changed release to debug/ debug to release. Menu Window/Layouts couldn't be found e... Read more
Memory is leaking when Standalone Player window is being resized without...
How to reproduce: 1. Open the attached 'project-1201307.zip' project 2. Build and run the standalone 3. Open Windows Task Manager an... Read more
[IL2CPP] Marshal.OffsetOf returns incorrect offset for Vector3
How to reproduce: 1. Open attached project "MarshallOffsetOfIssue.zip" with IL2CPP Editor 2. Open Scene "SampleScene" 3. Enter Play... Read more
RecompressAssetBundleAsync fails to recompress Asset Bundle
How to reproduce: 1. Open attached project ("RecompressBundleTest.zip") 2. Enter Play mode 3. In Game window press on "Recompress" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System