Search Issue Tracker
[EditorGUI] System.TypeCode enum String value cannot be selected from an...
Steps to reproduce: 1) Open the attached project. 2) In Hierarchy, select the 'Test' gameObject. 3) In the Inspector, select Test Be... Read more
Spot Light passes through object without casting a shadow at certain angles
How to reproduce: 1. Open the user-submitted Project and open the "TestScene" 2. Observe the Game View Expected result: The wall pr... Read more
Different asset bundles produced after building them two times in a row
How to reproduce: 1. Open attached Unity project "zProject_486458" 2. Switch platform to iOS 3. Select BuildTools --> Build AssetBun... Read more
Build fails using IncrementalCompiler with "The type 'Enum (or 'Object')...
Reproduction steps: 1. Open the attached project. 2. Set platform to iOS, Android or WebGL. 3. Build the project. Actual behavior.... Read more
Texture2D creation fails and throws unintuitive error message when using...
How to reproduce: 1. Open Tester-submitted project (TextureInitFail.zip) 2. Open "SampleScene.unity" scene 3. Play the scene 4. Obse... Read more
Editor fails to load while disconnected from the internet
Reproduction steps: 1. Go to "C:\Users\*user*\AppData\Local\Unity" and delete/move everything 2. Go to "C:\ProgramData\Unity" and d... Read more
Changing Menu Path while Editor is open sometimes keeps the old menu pat...
To reproduce: 1) Open attached project 2) Notice in top menu bar there's a "Tools" menu with a ReadMe item inside 3) Open /ReadMe/Sc... Read more
[.NET 3.5] Unity crashes when adding structs with a multidimensional arr...
Repro steps: 1. Open QA attached project "repro" 2. Open scene "0" 3. Enter Play Mode 4. Wait for the Editor to crash Expected: The... Read more
Lightweight render pipeline creates unpredictable batches when used with...
How to reproduce: 1. Open user's attached project 2. Enter Game mode 3. Enable Frame Debugger 4. Select Frame Debugger's slider and ... Read more
[Linux] Crashing on opening a project
We have received quite a few crash reports on opening Unity on Linux in 2018.x to which we have no clear response and cannot find ou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions